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Enterprise (ENT) Season 1, Part 1
Season 1, Part 1 - Part 2 - Season 2, Part 1 - Part 2 - Season 3, Part 1 - Part 2 - Season 4, Part 1 - Part 2
The episode descriptions are given in normal text, my comments in small text. Rating: 0=worst, 10=best (rating system)
Broken Bow April 16, 2151: Chased by two Suliban, the Klingon Klaang is
shot by farmer Moore in Broken Bow, Oklahoma. Against the advice of the Vulcan
Ambassador Soval, Starfleet Admiral Leonard decides to take the Klingon home,
using the new Warp 5 ship Enterprise. Captain Jonathan Archer whose father
conceived the ship gathers his crew, including Vulcan science officer T'Pol who
is going to supervise the mission. They soon lose the Klingon to the Suliban. On
Rigel X the crew learns that the Suliban are genetically altered and equipped by
an unknown enemy from the future. They are supposed to cause a Klingon civil war
for which Klaang carries the proof. The crew tracks the warp trail of the
Suliban ship to a space station inside a gas giant's atmosphere. Archer and
Commander Tucker manage to free Klaang, but Archer has to stay behind. Using the
transporter, Archer can be rescued from the station too. After successfully
delivering Klaang to Qo'noS where the Klingons extract the information that was
encoded in his blood cells, Starfleet approves of a prolonged mission of
Enterprise.

Preliminary remark: I have already said a lot about
the series premise that I didn't like
from the very beginning and about the bad design of the "Akiraprise". So have I changed my mind about
Enterprise now that I have seen "Broken Bow"? Yes and no. Yes, because
these were definitely one and a half enjoyable hours of TV, they were
recognizable as Star Trek, and I largely managed to set aside my anger about the
many errors while it was running. No, because I never doubted that the series
and especially its pilot would have its merits. My gripe with Enterprise was
always very general, and in some points it was rather reaffirmed than alleviated
after seeing it.
Let me start the review with the characters. We have Jonathan Archer as the only
character whose background is explored to some extent. His opinion on the
Vulcans dates back to the days when he, still a boy, noticed that his father's
project wasn't going as fast as it could because the Vulcans held back important
technology. As T'Pol said herself about the ship's sensors, "Vulcan
children play with toys that are more sophisticated." Archer stands for the
complex of minority that many humans may have had in these days. On the other
hand, there is Archer's pride of his father and himself, that they have managed
to build that ship on their own, even if it eventually took more than 30 years.
He thinks that the Vulcans are arrogant, and unfortunately they prove it to him
on nearly every occasion. In response to that, Archer exhibits a sort of
arrogance himself. He always strives to provoke the Vulcans. I thinks he takes
pleasure in behaving just like the caveman the Vulcans expect him to be, in
acting out of instincts and emotions, in using rude language, in doing exactly
the contrary of what they want him to do. He also likes to point out mistakes
the Vulcans make. Overall, he is full of preconceptions and defiance and he is
the least skilled diplomat compared to his successors on the captain's chair.
While this is intentional and it would fit into the timeline, I wonder if I want
to see him behave like that for seven seasons. There is hopefully a lot of room
for development.
I didn't like T'Pol either. Like the two fellow Vulcan characters in the
episode, she is overly arrogant, as opposed to Spock or Tuvok who were always
very correct and respectful in everything they were doing and saying. Although
they always criticize each other, I think she and Archer are much more alike than they would want to admit. They both strive to disprove each other, and they
just don't notice that they think the same in many respects and that they behave
differently without any reason only to defy the other side. For instance, I just
don't think that it would be logical to eat grissini with fork and knife, but
T'Pol nevertheless does it, because she feels like proving something. I can only
call her and Archer's behavior childish. It may be too early, but I don't see
T'Pol as the ship's darling in the tradition of Seven of Nine. Although there
are certainly parallels (not only physically ;-)), it is unlikely that T'Pol will lose much of her
intrinsic Vulcan behavior which is (or may appear) arrogant to us, whereas much
of Seven's popularity arises from her trial-and-error approach of getting human
again.
Charles Tucker is the third most important character, but we don't really get an
insight. He mostly only echoes Archer's opinion, especially in his disputes with
T'Pol. Doctor Phlox is a disappointment. He has less potential than I thought,
as he is too much a hybrid of our favorite EMH and Neelix. His wide smile in one
scene when Archer leaves sickbay signals that he will be responsible for comical
relief, and I wonder if he will succeed. Hoshi Sato is the most pleasant
character by far. She may become a fan favorite, rather than T'Pol. She is very
human in every respect. With her few lines she makes many important points, the
most brilliant being, "You might think about recommending seat belts when
we get home." The one thing I didn't like was when she made a completely
unnecessary remark about standing too close to the warp core. "Space
boomer" Ensign Mayweather didn't really seem to be more prepared for the
mission, although I would have expected and wished that because it would have
given him an opportunity to prove himself. But his contribution to the story was
only marginal. We have to wait and see if this will change. For the same reason
I can't say anything about Malcolm Reed who had only a few insignificant lines
in the pilot. Anyway, I can't think of any TNG, DS9 or Voyager episode that gave all
of the characters more good lines than "Broken Bow". There is,
however, one thing that bothered me - there didn't seem to be any crew members
besides the main characters. Yes, I know that a couple of people were running
around in the corridor and in engineering, and one was attacked by the Suliban in sickbay. Nevertheless, also taking into
account that this ship is supposed to be more crowded than any other, the extras are
completely unnoticeable compared to the other series - as if they were cloaked.
As already mentioned above, the state of human-Vulcan relations left a very bad
impression, and especially the one between Archer and Tucker on one side and
T'Pol on the other side. It apparently wasn't enough that Archer did get into
arguments with the Vulcans in the beginning, at Starfleet Medical, which should
have sufficed to establish that they don't get along with each other as good as
they should. No, Archer/Tucker and T'Pol just couldn't stop picking at each
other all the time. Nearly every exchange of words showed
the cultural clash between humans and Vulcans, although there should have been
plenty of more important and especially more pressing issues to talk about -
their mission, for instance. The permanent dispute was even more annoying
because it was so repetitive. T'Pol criticized the crude nature of humans again
and again, while the double team of Archer and Tucker always complained about
the arrogant attitude of the Vulcans. At some point, reasonable Vulcans and
humans should have noticed that it's said enough about it. I can't tell what is
the reason that so much attention was paid to the human-Vulcan conflict. The
lack of (or the fast disappearance of) permanent "character conflicts"
or "group conflicts" is something that has been frequently criticized about Voyager. This is strange because Star Trek never needed them before. TOS
had the famous arguments between Spock and McCoy which were rarely more than
just a little personal gripe that was usually humorous, TNG unsuccessfully tried
to revive it between Data and Pulaski. DS9 had so many intrinsic conflicts that
none of it could get the chance to become obnoxious - well, maybe except for
Sisko's obsession to get hold of Eddington in "For the Uniform".
Voyager, finally, had nothing like a permanent conflict, although there was the
Starfleet-Maquis rivalry in the beginning.
We know "bad Vulcans" since the final DS9 season
when Captain Solok challenged Sisko to a baseball match only to prove that
Vulcans are superior in "Take Me Out to the Holosuite". In some way,
the permanent verbal attacks between Archer/Tucker and T'Pol are the prelude to
this abominable showdown of bad spirit (on both sides) 200 years later. No, I
definitely don't appreciate this kind of "consistency". These are
simply not the Vulcans I know, like Sarek, Spock or Tuvok, with their flawless
logic and manners. Star Trek shouldn't try to ruin itself by shedding a bad
light on the two races that have made the Federation strong in the fictional
world and Star Trek strong in the real world. "Broken Bow" would have
been better with a lot less confrontation between humans and Vulcans.
The story of "Broken Bow" was convincing in essence, but it was not
very cerebral, the development of the plot was rather slow and seldom really
exciting. The episode had a lot of action, but it was not thrilling to watch
because it was so repetitive - just like the Vulcan-human arguments. First a ray
gun fight at Rigel X, then two more at the Suliban space station. I also didn't
like that many sets like Rigel X, the space station, the corridors of the
Enterprise herself, even the decon chamber (and yes, I too thought the scene was
inappropriate), and finally Qo'noS were just dark, and that there were too many "scary" effects, especially
when the Suliban entered the ship, briefly before Archer and Sato
were captured and when Archer was alone with the Suliban. I also didn't like
that there were exclusively aliens we have never seen before (or we will never
see again) on Rigel X, only to stress that everything is new to them (but
shouldn't be new to us). "Broken Bow" It is the kind of "historical
event" plot that a series can afford at most one or two times per season.
This applies to "Broken Bow" much more than to any episode of any Star
Trek series because it had so many "first times", like the contact to
the Klingons and Suliban and many other species, the launch of the first Warp 5
ship, the first "phase pistols", the first use of the transporter,
etc. Like I anticipated, I was a bit annoyed that so much new had to
come at once. I probably wouldn't bother for this one time, but I expect historical
"first times" in many episodes, and at least as far as technology and
alien encounters are concerned, it will rather not strengthen, but undermine
consistency. If everything important already exists at Archer's time (photon
torpedoes and holotechnology are already on the way, and space anomalies are
waiting in large numbers), this will leave nothing to do for the people in
Kirk's or Picard's times.
"Broken Bow" confirmed my apprehension that the series will show
"Americans in space", as opposed to the idea of a united humanity
exploring the unknown together. Everything in the show from the characters and
places to certain customs and habits was American, the only exceptions being the
Amazon University and the fact that Malcolm Reed has a British accent. Speaking
of accents, I have the impression that Hoshi Sato is yet another American. I
wonder why "Starfleet" was not just called "US Space Navy",
considering that the rest of humanity has to stay at home anyway. With the
exception of the H.M.S. Enterprize even the otherwise great opening credits
showed exclusively American achievements too.
Yes, I like the opening credits very much. When I first saw "Broken
Bow", I rewound the media player a couple of times to watch the credits
again. I understand that not everyone would immediately become accustomed to a
Rod Stewart song instead of a classic instrumental theme, and
impressions from the history of exploration instead of "spacy" scenes.
Nevertheless, it is strange that, immediately after "Broken Bow"
aired, so many fans were annoyed by the title song and demanded it to be
replaced by a new theme, or at least an instrumental version, as if this were
the most important issue about the series. Ironically, in July 2001 a lot of
people were upset that I condemned the Akiraprise design (for many good
reasons), and many of them told me not to care so much about superficial topics
and get a life. I wonder why the title theme that has nothing to do with the
stories should be more important than the design of the ship that will
play a key role in the series. Well, I admit that this time the main title is
more than just a wrapping, since it tells a story. But with the lyrics that -
although they are probably not meant this way - fit perfectly,
Enterprise couldn't have a better title theme.
The end of "Broken Bow" was anything but logical to me. The whole time
Archer and T'Pol couldn't stop insulting each other, and suddenly, after the
mission proves successful, everything is fine. Archer admits that he may have
been wrong in his estimation, and T'Pol gets a lot more cooperative too and
eventually even wants to stay on the ship. I doubt that either of them could
have gained that much insight so fast. There was a logical gap in the plot. It
would have been better in any respect if they had come to terms much earlier.
"Broken Bow" didn't betray basic principles of Star Trek, it showed
how an adolescent mankind is going out into space, critically monitored by their
godfather civilization, the Vulcans - "Let's go!". It was nice to
witness this historical event, just like it was to attend Cochrane's first warp
flight. Unfortunately, there was a obtrusive Vulcan-human conflict that, at
times, became more important than the mission to accomplish. Instead of showing
just another action scene or just another dispute, it would have suited the
episode better if it had either been shortened, or supplemented with a few
scenes that better show how the ship works (where were the "hands-on for
the crew"?), or maybe a little secondary plot
giving characters like Mayweather or Reed a bit more to do. The implausible
technology didn't spoil too much for now, but the "plot drive" of the
ships that allows any speed and the many unknown aliens were annoying. Overall,
"Broken Bow" had a fair plot, several dialogues to remember, and a
couple of cute ideas. It was enjoyable with only a little bad aftertaste. I wonder
if any of the following episodes will be able to reach at least the quality of
the pilot, considering that they won't be able to profit from being the
long-awaited first episode in which everything is still new and exciting for the
crew of the ship as well as for the viewers.
Nitpicking: The most blatant error is that the Enterprise, at Warp 4.5, is
supposed to reach Qo'noS in four days. This would mean that Qo'noS should be
only one light year away which is, of course, impossible. New light is shed on
the old Rigel problem. Sato says that Rigel must be a Klingon proper name for a
planet, and Archer doesn't Rigel until T'Pol tells him about it, so we can
safely assume that this Rigel is not the familiar star which coincidentally has
the same name in Arabian, but which would be far out of reach of the NX-01 and
even the NCC-1701. Case closed. Not solved, however, is the problem how the ship
can travel the 15ly to Rigel, according to T'Pol, that fast, which should have
taken 60 days at the current maximum speed of Warp 4.5 - basically the same
problem as with Qo'noS. So Enterprise relies on the good old plot drive more
than every previous series - every week a new inhabited planet. When attacking
the Suliban, the Enterprise is firing from four locations in the bow where there
is nothing that remotely looks like a beam emitter. Why does the capital on
Qo'noS look so much different than 200 years later? I can only suppose that they
must have moved the capital. A definite violation of continuity, however, is the
intensive contact that Starfleet and Archer have with the Klingons, and I'm not
talking about ridged or ridgeless foreheads here. We know that in the times of
TOS humans did know next to nothing about the Klingons and that in "The
Undiscovered Country" their customs as well as even their anatomy was a
complete mystery to Starfleet. Even at the time of TNG many aspects of their
culture were not yet known. Enterprise, however, shows how the Klingon Klaang
gets intensive care at Starfleet Medical and that Archer's crew visits the
Klingon Homeworld. Did Starfleet delete all records of that? Moreover, in TNG:
"First Contact" (the episode, not the movie!), Picard says that first
contact with the Klingons was disastrous and led to a long conflict. I can see
nothing like that in "Broken Bow". Even if the High Council was not friendly to the strangers, they must have been very glad that Klaang and the
proof were saved by the humans. I couldn't imagine a better first contact
especially with the Klingons!
More things I disliked: Even though the episode showed much more of it than the
images so far, the bridge design is as bad as I expected. While the detail work,
including the switches and monitors, is fine, the overall layout is like on
every Federation starship 200 years later. It seems they have just recycled the
Defiant command chair, the floor from the Enterprise-B, Tom's helm station and
the overhead sensor thing from Voyager, and only changed the details.
Essentially the same applies to sickbay. The Enterprise is just clumsy as viewed
from below, as opposed to the cool "Akiraprise" top view. It looks
like the bottom has been designed completely independently of the top view, and
they were just thrown together, not caring about how it would look in 3D. This
makes it a still worse design than I originally thought. The phase pistol fires
light bolts and is definitely a particle weapon, much more advanced than the
lasers in "The Cage", and it already has the miraculous ability to
stun people. The transporter doesn't seem to be any less advanced than the one
on the original Enterprise; it was not slower, only its capacity seems to be
limited to one person (the controls look even much more advanced, but I'm not
complaining about that). The point is that phase pistols and transporter are two
technologies whose operation is completely undistinguishable from what it will
still be 100 or even 200 years later. Another one is the obvious FTL
communication when the Enterprise, still near Qo'noS, receives a message
from Starfleet. Rather small but nonetheless interesting details are
the door opener buttons. Why isn't it possible to let the door open
automatically, as they do already today? Moreover, why isn't the button located
in the door itself, so that a person doesn't have to stretch one's arm out to
reach it? Why does the Rigel system need yet one more inhabited planet? We
already know that Rigel II, IV, V, VII, and XII have breathable atmospheres, and
now we have to add - completely unnecessarily - Rigel X.
More things I liked: Archer mentions a figure of 30 million kilometers per
second which is about right since this would be a hundred times faster than
light, or Warp 4.6. The shuttles appear less clumsy when the wings are extended .
Many people complain that the shuttles look too modern compared to those of TOS,
but it is only logical that a less advanced type which, of course, needs to
enter an atmosphere, should be very streamlined to reduce air friction. Reed
mentions the deflector as an important device that keeps particles from damaging
the hull. T'Pol looks into a viewing box similar to the one Spock always used.
The crew have flip-chirp communicators and there are comm stations in the ship's
walls just like in TOS. I also like the labels that can be found on every
console and hatch and which look like today's type labels on engines or other
large machines. The corridors on the ship with their bulkheads are nice,
although I didn't like the too dim lighting. I never cared that much about the
uniforms, but to me the new old style is quite convincing. It reminds me much
of today's Navy overalls, and when I see crew members in the corridors I really
get the impression I'm watching a perfect series. One more thing I liked was the
grappler, a completely mechanical version of the tractor beam. This is actually
the only piece of technology that is visibly different from the 24th century. The
"sweet spot" Mayweather showed to Tucker was another very nice idea. It
is only plausible that the gravity generators wouldn't create a homogenous
field.
Remarkable quotes: "Volatile? You have no idea how much I'm restraining
myself from knocking you on your ass." (Archer, to T'Pol), "Today
we're about to cross a new threshold. For nearly a century, we've waded
ankle-deep in the ocean of space. Now it's finally time to swim." (Adm.
Forrest), "Imagine it. Thousands of inhabited planets at our fingertips.
And we'll be able to explore those strange new worlds, and seek out new life and
new civilizations. This engine will let us go boldly where no man has gone
before." (Cochrane), "If you're going to try to embrace new worlds,
you must try to embrace new ideas." (Dr. Phlox)
Remarkable dialogue: "ChugDah heg:h, volcha va." - "I'll take
that as a thank you." - "I don't think they have a word for thank you."
- "What'd he say?" - "You don't want to know." (the Klingon
Chancellor, Archer, and Sato).
Remarkable scene: Reed tells Mayweather, "Didn't you read the profile
report on these Klingons? - Apparently, they sharpen their teeth before they go
into battle.", whereupon Mayweather smiles in disbelief, only to freeze his
facial expression a second later.
Remarkable decoration: There are images of the old sailing ship Enterprise, the
aircraft carrier of the same name, the space shuttle and the NX-01 on the wall
in Archer's ready room. Archer also has a statue of Zefram Cochrane (obviously
a copy of the one that has been erected in Montana) and a water polo ball. His dog,
Porthos, is a beagle.
Rating: 8
Fight or Flight May
6, 2151: After two weeks without finding intelligent
life, Enterprise encounters an alien ship afloat in space and its crew dead.
After leaving the scene on T'Pol's advice, Archer decides to turn the ship
around. Further examination by Dr. Phlox yields the result that the crew have
been killed to harvest triglobulin from them. When the attackers return, they
discover the Enterprise crew as new worth while victims. When another ship of
the attacked species arrives, it is up to Hoshi to explain their situation with
the few words of the alien language she has learned. She finally succeeds when
she turns off the translator and talks to the captain of the androgynous Axanar
directly, who then fires at the attacking ship that can be destroyed in a joined
effort.

This would have been a routine mission for any other crew, but it obviously
wasn't for the Enterprise. It is good to see that Berman and Braga kept their
promise that the fact of space exploration being something new would have
consequences in Enterprise. The difference between the NX-01 crew and the TNG
crew who could usually rely on the superiority of their starship and two
centuries of experience in space travel couldn't be greater. I basically like
that because this is what is new about the show, but while "Broken
Bow" took the Vulcan-human conflict too far, this episode gave us too much
of human weakness and uncertainty at once. It was amusing that Reed didn't
notice that the torpedo he fired was returning to the ship. It was a good
turning point in a literal sense that Archer suddenly ordered reverse course to
further investigate the alien ship. It was quite understandable that Hoshi was
horrified when she saw the corpses hanging upside down. But it would have
sufficed to show how Hoshi was uncertain about her job on the ship. The high
dose of such imperfection is like the series is trying hard to show out how
different it is from everything previously shown in Star Trek, from the
seemingly omniscient and omnipotent crews from Wonderworker Scotty to
Borgblaster Janeway. The stories, on the other hand, may not turn out to be that
different. On the contrary, I am frightened by the idea that we will be shown
standard situations like in "Fight or Flight" and recycled plots from
previous Trek series, the only difference being that the crewis caught in
awe or horror. For this time, it was still interesting, but it is clear that the
authors cannot go on like this. Furthermore, the many superficial horror effects in
"Broken Bow" already bothered me, but here they play an even more
important role. I only hope that they don't take over the whole series because
Star Trek could do well without them so far, and they might come in handy to
cover up lacking originality and lacking suspense from the plot itself.
Something I liked very much was the fact that the Enterprise didn't find any
intelligent life in two weeks. If space continues to be that sparsely populated,
the series will be able to maintain a certain realism, at least within its own
boundaries. On the other hand, how do the two weeks without intelligent life go
along with the fact that it's only four days to Qo'noS, irrespective of the
ship's speed? The episode had some realistic technology, like the docking arm on
the Enterprise that pulls the shuttle in, the well-designed spacesuits, and most
of all the attempts to open the hatch to the alien ship - something that never
caused problems in previous series. I only wonder why the weapons of the
Enterprise have to be called "torpedoes", which suggests that they are
essentially the same technology as photon torpedoes. While it wouldn't impair
continuity too much if they already existed back then (after all it's only
matter and antimatter which is used in the warp core anyway), I think it would
be nice to have two different names, and if only for a change. Another point is
that when the torpedoes hit the alien ship without effect, I wondered why Archer
didn't order to first fire phasers or whatever their beam weapon is now called.
They obviously still have a lot to learn which may excuse that.
Remarkable quotes: "We've been out here for two weeks and the only first
contact we've made is with a dying worm." (Tucker), "My people don't share your enthusiasm for
exploration." (T'Pol)
Remarkable fact: According to T'Pol, only one out of 43,000 planets supports
intelligent life.
Rating: 7
Strange New World Date not given: Enterprise arrives at an Earth-like planet.
T'Pol, Tucker, Mayweather, Cutler and Novakovich are staying on the planet for
the night when a storm forces them to leave their camp and seek refuge in a
cavern. Soon they begin to hallucinate. Novakovich runs away, but can be beamed
up and treated against the hallucinations that are caused by the pollen of a
plant. In the meantime Tucker threatens T'Pol with the phase pistol, because he
thinks that T'Pol is collaborating with the non-existent inhabitants of the
planet. By claiming that this is actually true Archer can move Tucker to put
down the weapon, and T'Pol can treat the survey team.

After a promising beginning of the series this is an unremarkable episode.
It seems to come straight from the "standard plot construction kit". A
deceptive paradise, thunderstorms, caverns, pollen, paranoia, crew members
threatening each other, this is all something we have seen so many times before
in various combinations. Unlike it was the case in last week's "Fight or
Flight", the way the story takes is in no way different than it would have
been in TOS, TNG, DS9 or Voyager, so it doesn't justify just another reissue. If
it had been in a later season, I would say the writers' imagination was
exhausted, but so early? Moreover, I am growing tired of the overly dim and
scary feel that seems to rule Enterprise. This might suit a series about
vampire slayers, but not Star Trek.
Something particularly annoying about "Strange New World" in this
respect is that the suspense isn't supposed to come from the meager plot itself,
but rather from the blatantly superficial depiction of non-existent visions and
voices. It didn't work. Star Trek never needed something like that before and
shouldn't use it again, unless it is willing to become just another weekly
horror show.
"Strange New World" didn't seem to have anything that is worth
remembering, not even character development - owing to the fact that no one of
the survey team was acting at his own will anyway. Well, Tucker's gripe against
the Vulcans resurfaced vigorously, but this is hardly something new. Much less
was it interesting to see Tucker pointing a phase pistol at T'Pol for half of
the episode. T'Pol, like Spock in the good old times of TOS, was the only one
who was largely immune and saved the day. An interesting aspect was
that some lower ranks, namely Cutler and Novakovich, were given some screen
time. I also liked the few "bright" minutes at the beginning when the
away team was joyous (but also incautious) about their discovery.
Continuity & nitpicking: When he tries to appease Tucker, Archer tells him
that "Starfleet sent us here to make contact with a silicon-based
lifeform." Exactly such a lifeform, however, was said to be something
completely unknown in TOS: "Devil in the Dark".
So how can Archer simply make up such a lifeform if none is known yet? Is he a
visionary? Another question is what happened to Novakovich. According to Dr.
Phlox, he is going to recover at first, then he is going to die, and in the
end he is suddenly fine again. This may be how it appears to Phlox,
nevertheless it doesn't make much sense, especially since it doesn't play much
of a role, considering that the problem of the rest of the survey team is a
different one. Even worse, Phlox explains Novakovich's toxication with a
"stray neutron", as if he were a physicist and not a physician. This
is completely unnecessary bad science.
Remarkable quote: "Where No Dog Has Gone Before." (Tucker's comment
after Porthos is the first survey team member to leave the shuttle).
Remarkable facts: Inaprovaline is already in use as a multipurpose medicine.
T'Pol has been to 36 Minshara (sp.?) -class planets before. This is a nice
homage to what will become Class M. Enterprise has a crew complement of 82.
Rating: 3
Unexpected Date not given: The reason for several system malfunctions
turns out to be a cloaked Xyrillian vessel with power problems taking a ride in
Enterprise's warp field. Trip Tucker transfers to the Xyrillians to help them
with repairs, and he befriends the female engineer Ah'Len. After the
Xyrillian ship has left, a nipple begins to grow on his arm. Dr. Phlox's
surprising diagnosis is that Trip is pregnant. Enterprise discovers the
Xyrillian ship which is now on the tail of a Klingon battlecruiser. The Klingon
captain wants to kill the apparent parasites, but Archer and T'Pol manage to
convince him to let the Xyrillians go in exchange for their holotechnology.
Trip's child is implanted into a Xyrillian male host.

So "this is the first incident of a human male getting pregnant",
according to T'Pol, if we do not count Arnold Schwarzenegger in
"Junior". It could have turned out really silly, but fortunately the
humor in "Unexpected" is more subtle than that. When Trip is
astonished to learn about the pregnancy, when he suffers from mood swings, and
when he shows his embarrassing condition to the Klingons, it can still be taken
seriously. What I like too is that Tucker is anxious about the decompression
phase and the unusual atmosphere on the Xyrillian ship, and probably about
meeting the aliens too. Here Enterprise proves to be different from Voyager once
again where intrepid Harry (unintentional pun!) would have done the job with
ease and routine. Like in every episode so far, there were a couple of scary
effects again when Trip was exposed to the Xyrillian atmosphere. I think it's
more than enough for now. What this episode showed very clearly is that T'Pol is
a real bitch. Instead of trying to find out what really happened or even
comforting him, she is full of
preconceptions about human behavior in general and Trip's alleged affair on the
Xyrillian ship in particular. For once, her attitude is a really nice
contribution to the story.
I like the interior of the Xyrillian ship which for once is really alien in
every respect. Especially the idea of food growing all over the seemingly
organic ship is nice. It doesn't suit the series that its exterior is very much
like the Species 8472 bioship, though. For such a small vessel I would expect a
more compact shape, bioship or not. I only wonder how Trip can be of any help to
them, considering how different the Xyrillian technology is. And why is Trip
going to their ship all alone, after all Starfleet meets these aliens for the
first time? And if their atmosphere needs a long and painful adaptation, why
doesn't he simply take a spacesuit along?
Continuity & nitpicking: Although the episode is overall pleasant, seemingly
unimportant details give it a bad taste. First of all, we see a fully functional
holodeck on the Xyrillian ship. Only the creation of interactive characters is
not possible, but I see this as a rather small step until the functions will be
the same we know from TNG. This holotechnology may be okay if it remains a
secret of the Xyrillians, a race we won't see again (which in this case may be
explained by the fact that their ships are cloaked). There is, however,
absolutely no way that Klingons should get their hands on holotechnology as
early as in the 22nd century, while the Federation will need no less than 213
years until the first lifelike holodeck will be installed aboard the
Enterprise-D. Remember how excited Riker was about it in "Encounter at
Farpoint"? Or Picard in "The Big Good-bye"? Or Lwaxana in
"Manhunt"? It is even more implausible considering that we have never
seen a holodeck on a Klingon ship even in the 24th century. We may make up
excuses in that it was just a personal enjoyment of the Klingon captain that was
never commonly accepted by the Klingons, or that his ship was destroyed
and the holotechnology with it. But why should we try to excuse the carelessness
that the producers couldn't wait longer than four episodes into the series to
show us the most typical of all 24th century devices, woefully inappropriate
within their self-imposed series premise? What bothered me too is that the
Xyrillians had no problem to adapt the device to the Klingon power grid,
something that was always made a big problem in Voyager. So the impression is
created their technology is even more advanced than the Federation holodeck of
the 24th century.
The other big annoyance is the K't'inga-class battlecruiser, a design whose
lifetime is now at least 225 years! The argument that Klingons are warriors and not engineers is a cheap excuse in my
view. Warriors frequently need new weapons. Even the good old bat'leth may have been improved several times
using new alloys, and the same should apply to ship hulls. The Klingons are not Hydrogen, they want to win a battle and not have the thrill of fighting a superior enemy with traditional hunting rituals. They are eager to get the new holotechnology as well as they
will quickly adopt cloaking devices over 100 years later, but their ships always stay the same? Moreover, Klingons are waging war all the time. They frequently need to replace ships, even much rather than an organization of peaceful exploration. No one can tell me the Klingons wouldn't come up with always new designs, if they need new ships anyway. Finally, in TOS the Klingons were clearly on the same technological level as the Federation, which makes a lot of sense since it was supposed to reflect the Cold War in the real world. At that time, the Soviets and the Americans kept the balance of power by developing new horrible weapons and countermeasures almost in parallel. It doesn't seem that the Klingons were very busy to develop anything new from 2151 to the end of the Cold War, if they are still using their old rust buckets. Finally, in
DS9: "Once More Unto the Breach" Koru mentions the old D5 cruiser. Since the TOS cruiser and the K't'inga are different ships but share the designation
D7 (VOY: "Prophecy"), what in the world could be a
D5, if not a really different looking (older) ship?
Remarkable quote: "Three days. You were there only three days and you
couldn't restrain yourself." (T'Pol)
Remarkable scene: The opening scene when gravity fails in Archer's shower is
just too cute.
Remarkable facts: Archer's quarters in on the E-deck. Trip Tucker entered
Starfleet 12 years ago. He knows Archer for 8 years, and 4 years ago, Archer
saved his life. The latter could refer to the training in spacesuits mentioned
in "Strange New World".
Rating: 6
Terra Nova Date not given: Enterprise arrives at the site of the
first extrasolar human colony with which contact was lost 70 years ago. The
seemingly indigenous "Novans" are found living in caves, but they are
actually humans who have forgotten about their origin over two generations after an asteroid had hit the planet and released lethal
radiation. They take Reed as hostage and refuse to believe that they are
actually the descendants of the colonists. Phlox treats one of them, an old
woman called Nadet, against lung cancer, and she can be convinced that she is
actually Bernadette, the daughter of a settler family. The Novans agree to
release Reed and allow themselves to be relocated to a region of the planet that
is not affected by the radiation.

This is the second disappointment of the series, and essentially it has even
less original ideas than "Strange New World". As previous reviews (of colleagues who
were lucky to view it en direct) have already pointed out, "Terra
Nova" is very reminiscent of VOY: "Friendship One", only that the
aliens are humans this time. I would like to add TOS:
"This Side of the Paradise" as well as TNG:
"The Ensigns of Command" to the list, both dealing with forgotten
Earth colonies that were affected by radiation and whose inhabitants managed to
adapt. If we count all "re-discovered colony that is in trouble or needs to
be relocated" plots, we will get about a dozen episodes with basically the
same idea. Well, Enterprise is just the right series to show something like
that, but the idea is so exhausted that it would better go without it. Hopefully
it was the last time. I didn't care very much about the "underside"
Novans who could have been as well the aliens of the week. I never expected a
tearful reunion with humanity, but the level on which their problem was shown
didn't strike me as very profound. Only Archer's and T'Pol's discussion about
how to help them was interesting in this respect. I only don't quite understand
how they suddenly seem to switch sides in the course of their talk. First Archer
is reluctant to relocate them by force as suggested by T'Pol. Then again, T'Pol
has doubts about taking them to Earth, whereas Archer wants to bring them back
at any cost, since it's their birth right as human beings. What I liked least
about the episode was the completely unnecessary plot twist with the shuttle
crash (we had enough of them on Voyager) and the rescue of the Novan who had
fallen into the pit. This contributed hardly anything to the episode. And how in
the world could they salvage the shuttle from a depth of eight meters? This
question remains unanswered, just like it wasn't shown how Reed was freed and
how the Novans were relocated. The episode ended abruptly with the usual
captain's dinner and a few insignificant lines by Mayweather.
Technical stuff & continuity: It was a shock to hear that Enterprise has no
more than two shuttles. As a starship obviously without a transporter as a
regular means of transportation, Enterprise would have to rely heavily on the
shuttle pods, each of which can transport only six persons. And what about the
cargo? I doubt that they would beam large amounts of food supplies. So what
happens if one shuttle is defunct and the other one is on the way? I anticipated
that the phase pistol would have more than only the stun and the kill setting.
Here it is used for cutting with a continuous beam. This alone is no error (after
all, something like that would be even possible with a present-day laser), but I
wonder in how far the phase pistol has really less functions than a phaser.
Visually, there is no difference at all. A bad continuity error is that Terra
Nova should be the only inhabitable planet within 20ly from Earth. This
contradicts the idea that there is one in the Alpha Centauri system (4ly away),
as mentioned a few times as a Federation planet (either a human colony or an
alien civilization). There may be two possible explanations: Either Alpha
Centauri was already known to the humans as the home to an alien civilization,
and therefore it wasn't taken into account, or it was made inhabitable or
terraformed later. In the latter case, however, it is unlikely that Zefram Cochrane ever lived there. Another strange thing is how the children of the
Novans could inherit the obvious radiation damages of their parents (like Nadet). I would expect them to become like that after hundreds of years, but
certainly not after two generations. Finally, there is a nitpicky error with the
radiation which T'Pol gives as "800 millirad", but the unit rad refers
to a time-dependent dose and not an intensity, so this makes no sense here.
Remarkable language: The Novans use some really strange terms (very reminiscent
of the Vori in VOY: "Nemesis"), such as
"before families" = ancestors, "skyship",
"overside" = surface, "underside" = underground, "belly
hollow" = hungry, "rotting" = dying, "shale" = lie.
Remarkable dialogue: "Terra Nova?" - "I'm surprised you've never
heard of it." - "I'm not familiar with the early years of human space
exploration." - "Really? Every school kid on Earth had to learn about
the famous Vulcan expeditions." - "Name one." - "... ...
History was never my best subject." (T'Pol, Archer, Tucker)
Remarkable fact: The most important thing we learn here is that Phlox is a
Denobulan.
More remarkable facts: Terra Nova is the only inhabitable planet within a range
of 20ly from Earth. The journey of the colony ship, the Conestoga, took 9 years.
It was disassembled to form the foundation of the colony. After the first five
years, contact was lost with the settlers. The reason is that an asteroid hit
the planet and the dust cloud avoided communication. Only the children survived
the disaster and retreated to the caverns. That was 70 years ago.
Remarkable ship: The Conestoga fits well into the design lineage, and it
resembles the conjectural S.S. Valiant as depicted in the Star Trek
Encyclopedia I.
Rating: 2
The Andorian Incident
Date not given: Archer, T'Pol and Tucker are taken hostages by
violent Andorians who have occupied the ancient Vulcan monastery of P'Jem.
Their leader, Shran, claims that the Vulcans are spying on Andoria from there. When the
Vulcan monks refuse to defend themselves, Tucker contacts the ship through an
old Vulcan transmitter, and Reed beams down with a landing party. The Andorians
retreat to the catacombs, where Archer discovers a gate to a modern outpost of
the Vulcans. He allows the Andorians to leave with this information.

The episode title sounds much more exciting than what happens in it. Peaceful
Vulcans and curious humans are taken hostages by violent Andorians. So far for the
boring part, a conventional action plot that would suit a
mediocre TV series like "McGyver", but not Star Trek. Half of the time is dedicated to
fighting, and it gets exceptionally cruel when Archer gets beaten up by the
Andorians even three times. There are no intelligent plot twists, hardly any good dialogues,
and despite the simplicity of the situation it all doesn't make much sense. I
wonder why Reed has to beam down and blow up half of the monastery instead of
simply having the four Andorians beamed up. No need to mention that I'm tired of
dim lighting, people running around in caves and spooky effects. The fact that
the cultures and the mutual relationship of two races of the TOS Universe are
featured here doesn't make it any more interesting. On the contrary, everyone
who expected some profound insight and careful development of Andorians and
Vulcans, or even tidbits for TOS fans, is left utterly disappointed after
"The Andorian Incident". The way that Andorians and Vulcans are shown
here is simply alienating (no pun intended). First of all, we have to keep in
mind that only ten years later they would found the Federation together with the
humans which they are not likely to do in the Enterprise Universe. The episode
may not be that detrimental to the Andorians, since we never knew more about
these aliens than that they were blue-skinned and somewhat volatile which they
proved perfectly here. Jeffrey Combs as Shran, unlike it was the case in his
previous roles on Star Trek, isn't conceded a lot of potential here, considering
that all he had to do was demonstrate the Andorian way of interrogation. Only
his remark in the end, "We're in your debt", indicates that this
character and the Andorians in general will be further developed.
The turning point of the story when the gate to the Vulcan spy station is
discovered was probably meant to give the whole dumb shooting and fighting a
more profound background, and allow several follow-up episodes in the tradition
of the DS9 story arcs. But from what I have seen here, I'm definitely not
looking forward to more stories about two paranoid races struggling against each
other. These are simply not the Vulcans I used to know. I would like to forget
the last few minutes when their secret is discovered. Not that I would think
that everything about the Vulcans must be likable, but the way they are
gradually being defamed since the seventh season of DS9 is obnoxious. Paranoid,
xenophobic and dishonest people who misuse an alleged religious sanctuary to hide a spy
outpost, like a villain in a James Bond movie? This takes it too far. The only
twist that was supposed to make the episode more interesting eventually
completely ruined it. The bad thing is that we can't simply forget about this
episode, like it was possible with "Strange New World" where nothing
important happened.
Captain Archer's behavior is annoying too. He hardly knows anything about the
Vulcan-Andorian relationships, and much less about the actual purpose of the
Vulcan outpost. The Vulcans may keep unpleasant secrets, but they are Earth's
only ally, and Archer is simply jeopardizing that. I don't even buy that his
main intention was to reveal the truth for the sake of honesty, as Picard did it
in a very similar situation in TNG: "The Pegasus". Archer never saw
the Vulcans as friends (he also didn't try to defend them in his interrogation).
In his opinion Andoria and Earth are suffering from the same problem, to be
dominated and spied out by the Vulcans. Now he sees an opportunity to show them
their limits or even take revenge for that.
Nitpicking and continuity: If the Vulcans and Andorians are supposed to live in
neighboring star systems, how and why could the Vulcans use a sensor array on a
remote planet to spy on them? Also, why doesn't anyone of the human Enterprise
crew know anything about the Andorians who are neighbors and rivals of the
Vulcans, although Reed and Sato are shown to have permanent access to the Vulcan
database? Finally, I knew this would come. The "transporting device"
isn't only as fast as 200 years later, it can also transport at least three
persons at once. Let's wait and see how many more will fit on the platform...
Remarkable quote: "So if anyone has any suggestions, I'm all ears. No
offense." (Archer, to the Vulcans)
Remarkable effect: The new Andorian make-up looks great. It is a careful
improvement of what we have seen in TOS, and the moving antennae are a fabulous
idea. Only the forehead ridges are completely unnecessary.
Remarkable building: The Vulcan monastery is actually the first Vulcan building
we see in 35 years.
Remarkable facts: "Pinkskins" is what the Andorians call the humans at
times. The Andorians group call themselves the "Andorian Imperial
Guard". T'Pol calls their homeworld "Andoria", although
"Andor" is generally accepted. There may be two different versions of
which Andoria is the Vulcan name.
Rating: 2
Breaking the Ice Date not given:
Reed and Mayweather examine the surface of a large comet that is being observed
by a Vulcan ship, theTi'Mur. On Enterprise, it is discovered that T'Pol
sent an encrypted message to the Vulcans. When he translates it, Tucker is
embarrassed to see that it was private. T'Pol has to decide whether to stay on
the ship or get married on Vulcan. In the meantime, Reed and Mayweather get into
trouble when the comet rotates and its surface heats up because of a nearby
star. A rift forms underneath their shuttlepod, and they can only be rescued
when Archer asks the Vulcans to pull them out with their tractor beam. T'Pol
decides to stay on the ship.

"Breaking the Ice" is an overall enjoyable episode with a lot of fun
and trivia. The children's drawings are a cute idea. But I bet even T'Pol is not
as embarrassed about the somewhat crude portrait of her as Picard was about the
"Captain Picard Day". ;-) It is a bit distracting from the other
events but also nice to see how the crew answers the children's questions. As
opposed to Tucker who calls the question about the ship's toilets a "poop
question" (imagine that word in TNG), at least Dr. Phlox seems to have
quite a bit of fun telling of germs in space. His talking again reminds me a lot
of our Voyager Doctor. Reed and Mayweather have their share of fun too when they
build a snowman with pointed ears (although I wonder how they could do it
without warming up the snow with their hands), and Reed is happy to get something to blow up
again. It is a negative point that we see a very similar shuttle accident as in
"Terra Nova", but this time it is an important part of the story.
It is also something like a "collective character-building
episode" for Archer, Tucker and T'Pol.
I don't like Archer at all in this episode. While he is in character, I wonder how he could have
ever come so far with his defiant attitude. He still takes any opportunity to show his
animosity to the Vulcans. When he awkwardly tries to "impress" (or
whatever) the Vulcan captain with his nonchalant and obtrusive talking, it
reminds me a lot of the awful "guess who's coming to dinner" scene
from "Star Trek VI". To show the Vulcans that he needs no patronizing
seems to be his only concern, even after he has learned that T'Pol's secret
messages were anything but spy reports. Archer even hesitates to accept the Vulcan help in
the end, although this could mean the loss of two officers. Tucker and T'Pol
have to remind him that the Vulcans would expect exactly this sort of arrogance of him.
On the other hand, I wonder if a Vulcan captain who was in need of human
assistance wouldn't have done exactly the same. But this still doesn't excuse
Archer's behavior, considering that he has a soft spot for everyone but Vulcans,
even for brutal Andorians. In many respects this episode marks the departure of Tucker's character from
Archer's, after they have previously been much alike (their opinions were
different only in "Fight or Flight" so far). Trip Tucker is the both more
realistic and more sensitive person here. He feels the need to apologize to
T'Pol, although Archer is as guilty of spying on her, and after all he is the
captain. The fact that T'Pol seeks his advice gives the title "Breaking the
Ice" a second meaning. Trip also vows for accepting the help by the
Vulcans, and he is interested in their technology. Although it was quite clear
that it would happen, and Archer was still reluctant, I was glad that in the end
he finally broke the ice too when he allowed the Vulcan ship to help.
Science and nitpicking: We finally learn how the protein resequencer (for food)
and the biomatter resequencer (for waste) work, and it sounds a lot like the
replicator in TNG which also works on a molecular basis. At least the device on
Enterprise doesn't seem to be able to handle anorganic materials. I wonder how a comet can have an acceleration of
approximately 1g. Its density would have to be enormous for that. It is also
strange that this should be the largest comet ever encountered by humans. There
should be a couple of rocks of this size in the Oort belt at the outer rim of
our solar system, only that they (fortunately) don't come close to the Sun or
the planets. The mineral eisilium is unknown to Humans, but why have the Vulcans
given it a Latin(ized) name? Another (minor) problem is why T'Pol is supposed to
marry so late. According to the draft of Enterprise she is 65 years old. Spock
was in his early 30's in TOS: "Amok Time", and even Tuvok who got
married after his first Starfleet career, was under 40. So there must have been
many deferments to T'Pol's marriage already.
Remarkable quote: "Your inexperience and your arrogance are your enemies,
not us." (Capt. Vanik)
Remarkable facts: Dr. Phlox is from the star system Denobula Triaxa. Trip Tucker
had three relationships prior to the episode (not sure if he counts in the one
from "Unexpected" ;-)). T'Pol's fiancé is named Koss, and he's an
architect.
Remarkable starship facts: The Ti'Mur is a Surak-class ship. It has a top speed
of Warp 6.5. Captain Vanik has been in command of this ship for 15 years. He has
been serving in the space program for 76 years altogether. Archer has once been to a
Vulcan vessel, the Maymora-class ship Yarahla, headed by Captain Tok.
Rating: 5
Civilization July 31, 2151: When Enterprise discovers a planet with a pre-industrial culture,
neutrino emissions from an antimatter generator don't fit into the image.
Archer's away team breaks into the house with the generator, where they meet
Riann who is investigating an illness spreading through the city. Shop owner
Garos turns out to be a Malurian who is mining viridium, ruthlessly taking into account a
contamination of the ground water with a toxic lubricant which is the cause of the illness. When
Enterprise is threatened by a superior Malurian ship in orbit, T'Pol has the
antimatter generator beamed up directly in front of the enemy ship and
destroyed, thereby disabling their shields.
The story would have made an average episode in every Star Trek series so far,
and it's not different with Enterprise. Certain similarities to TNG:
"Thine Own Self" (the episode where Data inadvertently
contaminated a pre-industrial village) are quite obvious, as well as to the many
TOS stories of advanced civilizations exploiting a primitive culture. So the
basic idea is not original, but at least it is no shameless plot recycling.
Anyway, the difference to the familiar stories of this kind could have been more
pronounced. In the beginning, we learn that Vulcan has some sort of "Prime
Directive" while Earth has none, we see how Hoshi has to analyze the alien
language and program the universal translator, we are shown how Dr. Phlox acts
as a make-up artist, and we notice the uncertainty of the landing party when
they are amidst the native population. In the following, however, the episode
shows the well-established pattern of storytelling in Star Trek. Instead of
putting stress on technological problems, a cultural clash, ethical questions,
everything that always makes Star Trek interesting and could have played a role
here, it becomes a rather simple detective story with a two-dimensional villain.
And even this plot is subordinated to Archer's and Riann's relationship which
doesn't work out as well as it could. The character of Riann does not strike me
as very interesting. Her anxiety about and curiosity for the alien technology
and her affection to Archer is just not sufficient to make a good story, and
besides that her contribution to the plot is rather marginal.
Science & technology stuff: How can sensors pick up voices from a planet's
surface through the vacuum of space? While such a technology would have been
problematic even in the 24th century (although I don't remember a particular occurrence), the "acoustic relays" used on Enterprise are just
implausible. A technology that I liked in this episode was the transporter.
After beaming it up from the surface, it was necessary to materialize the
antimatter generator on the transporter platform first before it could be beamed
out in space. For once, they have shown a really less advanced device. What was
interesting too is that the alien look of the crew is seemingly just make-up and
not (yet) some sort of plastic surgery. I only wonder why of all crew members
Dr. Phlox should be an expert in this field. After all, he is a doctor, not a
make-up artist.
Remarkable quote: "Starfleet could have sent a probe out here, to make maps
and take pictures, but they didn't. They sent us - so that we could explore.
With our own senses." (Archer)
Remarkable scene: When the translator fails and Archer hears Riann speak in her
native language, he gives her a passionate kiss while trying to fix the
translator. Although Riann seems to be pleased, he excuses his behavior. He
claims that someone walked by and that he thought it would have been the best
disguise to pretend they were a couple. Later, when Archer gives her a good-bye
kiss, Riann ironically asks, "Is your translator broken again?" -
obviously she is smarter than he thought.
Remarkable facts: The planet is named A'kali and is inhabited by roughly 500
million people. The lack of EM emissions is a clear sign of a pre-industrial
culture. Garos, on the other hand, is from the Malurian system. This may be the
same system in which Nomad will wipe out all life (TOS: "The
Changeling") 100 years later. Garos says that he
came to A'kali 18 months ago. He appears to know the Tellarites, and it
sounds as if Tellarites are involved in his mining project (and that we will see
them later in the series). :-)
Rating: 4
Fortunate Son Date not given:
Enterprise assists the Earth freighter Fortunate with repairs after a Nausicaan
attack. Matthew Ryan, who is in command after Captain Keene has been hurt, has captured a
Nausicaan. He refuses to release his prisoner. After trapping four Enterprise
crew members in a jettisoned cargo container, Ryan leaves the scene with the Fortunate, eager to
take revenge on the Nausicaans. However, the Fortunate is soon outnumbered by
Nausicaan ships. When Enterprise arrives, Archer tries to negotiate that the
Fortunate may leave in exchange for the Nausicaan hostage.
Eventually, it is "space boomer" Ensign Mayweather who can convince
his former colleague Ryan that revenge is not the right way.
I like this episode which has a thrilling plot, a strong 22nd century
background, lots of eye candy and a great deal of Trek spirit. "Fortunate
Son" is the third key episode of the series, and it may be the beginning of
another story arc. The question may occur why there is such a great difference
in my ratings between "The Andorian Incident" and "Fortunate
Son", both of which were very well received by most other viewers and rank
next to "Broken Bow". The first reason is that "Fortunate
Son" is much more entertaining, with its many turning points and changing
places. It is a sophisticated plot, worthy of a Star Trek series. In contrast, I
was simply bored by the static hostage situation which didn't see any
advancement until the very end. "Fortunate Son" has its deal of
shooting and beating too, but I can much rather accept it here because it has
some effect and is not simply used to fill time or to show how evil the villain
is. Another reason is that "The Andorian Incident" was about a
pointless conflict between two xenophobic and paranoid species, the humans being
more enlightened than any of them. I don't want to deny that such an intolerance
may exist, but the way it was shown was simply obnoxious. This is completely
different in "Fortunate Son" where there is a real reason for the
aggression, something that the viewer can reproduce. It is an actual controversy for the viewer too, and not a simple finding that neither of two
positions is the right one. Archer has to make a decision how to save the
Fortunate and at the same time appease the Nausicaans, and so has the viewer.
Although the situation is much more pressing here, this time he doesn't
precipitate the matter, and he doesn't simply impose his opinion on the viewer,
like he did in "The Andorian Incident". What gave me a bad taste of
Archer's character there, he can compensate here.
What I like too is the wealth of information in this episode. We learn a great
deal about the lives and the attitudes of people who have to stay on their ships
for years without shore leave. It is only logical that they would become some
sort of closed community, mistrustful and disdainful of outsiders. Travis
Mayweather who grew up on a cargo ship but then decided to join Starfleet is the
obvious exception. It is nice to see more of this underused character, although
he has only two important scenes. Travis has a hard time with Ryan, who is an
especially unpleasant member of his community. This is in part because he
doesn't really want Starfleet's help, after all they could discover his
Nausicaan prisoner. But there is more to it. At first, Mayweather and Ryan still
understand each other, but then the difference between Starfleet and freighter
crew member gradually becomes more and more obvious. Ryan is still impressed
with Enterprise's technology, but then they talk about reasons why Travis went
to Starfleet that Ryan doesn't understand. In the engine room, he claims that to
him Warp 1.8 is more than sufficient, obviously defying Starfleet's arguments
about getting a faster warp drive. In the mess hall, finally, Travis
inadvertently finds his weak spot when he asks Ryan about his parents, not
knowing that they were killed on the North Star, in an accident (or attack?)
that seems to be well known. Ryan's reaction is that he accuses him of
abandoning his people, and leaves Travis who is very touchy in this respect with
a bad conscience. Fortunately Travis is able not only to save the Fortunate's
crew but also to return the "favor" by pointing out that Ryan detracts
from his people's cause if he is out for revenge.
Science & technology stuff: Now we have the confirmation. FTL communication
between the ship and Earth is possible in real time. There is not the slightest
delay when Archer and Admiral Forrest talk with each other. I am aware that TNG
was very inconsistent about FTL communication speed (which was sometimes
real-time and sometimes took hours), but this wouldn't have hindered the
Enterprise producers to make at least a little concession to the 22nd century.
The way it is, this technology is unnoticeably less advanced than what we know
from the 24th century, just like propulsion, phasers and transporters are too.
Remarkable quote: "They say that, for a split second, you can actually feel
yourself at both places at once." (Ryan, about the transporter)
Remarkable scene: While some children are playing hide-and-seek on the
Fortunate, T'Pol finds one girl behind a hatch. When a boy asks her, "Have
you seen Nadine?", she replies, "I'm sorry, I don't know which child
is named Nadine." She just told him the truth. ;-)
Remarkable starships: The ECS Fortunate is a Class-Y freighter with eight cargo
modules, a crew of 24 and a maximum speed of Warp 1.8. The ship Ensign
Mayweather was on, the Horizon, is a smaller Class-J ship. His parents, his
sister and her husband are still on the Horizon. Ryan, on the other hand, lost
his family on the freighter North Star that was destroyed. It is not revealed if
it was an accident, or if the North Star was attacked.
Remarkable facts: The Nausicaans are back, and they are as unpleasant as TNG:
"Tapestry" has shown them. Their home planet is called Nausica.
Rating: 7
Cold Front Date not given: Enterprise is visited by a group of pilgrims who are
going to watch a neutron burst from a protostar which is a spiritual experience
to them. Among them is the surgically altered Suliban Silik on a mission to
prevent a cascade reaction in the warp reactor that would have otherwise
destroyed the ship. To Archer's surprise, Enterprise Crewman Daniels turns out
to be a time traveler from the 31st century, and he demands that Silik be
stopped. Archer reluctantly agrees. Silik, however, apparently kills Daniels and
manages to escape, leaving Archer with the question what he was really going to
accomplish.
"Have you learned how it works?" - "Not a chance." Scully
and Mulder (sorry, T'Pol and
Archer) obviously refer to the alien clock in the end, but the same applies to
whole "Temporal Cold War" spy story. Archer has no idea who is
fighting whom and why, neither has the viewer. We don't know what specifically
is Silik's mission and what is Daniels doing on the ship; we can't be sure who
of them is really the bad guy this time. Maybe Daniels is not even dead,
considering that it doesn't look like he is blown to pieces by Silik's weapon,
but rather erased like a hologram (Tucker was sure he was dead, though). Usually
Star Trek episodes have tied together some loose ends when the 45 minutes are
over, but it is quite the opposite here. I'm not glad about that. I'm not even
able to rate this drama based on criteria like plot advancement and logic,
because this doesn't play much of a role (yet) and it would depend on a later
episode if all this makes sense at all. The way it is, the characters stumble
through an unfinished plot. It is obvious that
the Temporal Cold War is a large story arc of the kind we have seen on DS9 for
the first and last time in Star Trek. But I don't think that this would require
open endings like in "Cold Front" and, a bit less pronounced, with
another story arc in "The Andorian Incident". Even the DS9 Final
Chapter had at least weak episode conclusions, and the episodes were aired in
direct sequence. Considering that it will be several weeks until the whole story
is continued (not to mention the Christmas break), to me it is like trying to
catch up with a book I stopped reading weeks ago. With a book, I can at least be
sure that there will be a conclusion.
Rather than the spy story, a couple of tidbits made the episode interesting.
Tucker's talking about the warp core (after he didn't get the opportunity in
"Breaking the Ice") was cute, as was Mayweather's careful occupation
of the captain's chair and Reed's worries about his armory. What I liked too is
how the alien ship docked to lateral docking hatches of Enterprise (well,
although the interface was coincidentally compatible again). The scene when the
airlock of the shuttlebay was opened was a highlight, although I doubt that
Archer would stand a chance against an explosive decompression. It is also
remarkable that, for the first time in Star Trek, human religions are mentioned
as still existent. Dr. Phlox says he has been to a Tibetan monastery and that he
has attended a mass at St. Peter's Square.
Treknology: "Gravimetric field displacement manifold" is probably the
worst technobabble in a long time, I would have guessed anything but never that
it could denote the warp reactor. What does the matter/antimatter reactor have
to do with a gravimetric field? The following discussion about the positrons and
how they are constrained, on the other hand, was quite fitting.
Remarkable quote: "Tell the chef to prepare... something." (Archer)
Remarkable facts: Engineering is located on C-deck. The Enterprise database has
50,000 movies, among them such masterpieces like "Night of the Killer
Androids". At the time of this episode, Enterprise has been under way for
four months, three weeks and six days.
Rating: 5
Silent Enemy September 1, 2151: Archer is worried about his reserved armory
officer who will soon celebrate his birthday, and he assigns Hoshi to find out
Reed's favorite food. When Enterprise is attacked and boarded by unidentified
aliens, Archer orders the ship to head back to Jupiter Station to have the phase
cannons installed. The engineering team around Reed and Archer tries to get the
phase cannons online even sooner. In a test shot they inadvertently overload the
weapon. When the aliens return and firing at nominal power doesn't help, they
reproduce the overload and force the enemy ship to retreat. The captain
surprises Reed with his favorite, a pineapple tart.

Watch this episode to learn more about Malcolm Reed than he would ever tell us
in his whole life. In fact, everyone except for Mayweather has a decent share of
screen time and a few nice lines, like never before in this series and long ago
in Voyager. It's B-plot and trivia time, whereas the main plot is much like a
combination of "Broken Bow", "Fight or Flight" and a bit of
"Cold Front" too. It is a déjà vu especially when the aliens crawl
through the ship and when their device in the launch bay is found. Moreover, as
threatening these aliens-of-the-week are in this episode, as insignificant they
will be in the scope of the whole series. Considering that they only contribute
to the enemy inflation in the 22nd century, I wonder why the authors didn't
simply give the Suliban another appearance for this purpose or the evil
aliens from "Fight or Flight", or perhaps the Romulans. I like the typical 22nd century aspects
of the "superior hostile alien" theme in "Silent Enemy"
though. Like in the three other episodes too, the Enterprise crew don't just
pull a Treknological solution out of the hat, but really learn how to operate
their ship and their weapons in particular.
The perhaps best scene is when Hoshi talks to Reed about his food preferences in
the mess hall, and to him it sounds as if she were asking him out. I somehow
knew that it would turn out this way, and this made it even funnier. Although
everyone gets something to do this time, the most interesting character
development is again conceded to Archer. At the beginning, he is excited as
usual to meet another alien race, but this soon turns into the first serious
doubts about the mission. He even accepts Vulcan help for the first time. Archer
is rather late with that in my opinion. Anyway, when he visits Tucker in
engineering, Archer admits that the ship (and maybe the crew too) was not yet
ready to go out into space, and that he rushed that. It is obvious that his
long-time friend is the only person who he could talk to about that. I just
imagine how it would have turned out if he had confided in T'Pol. ;-)
Treknology & Nitpicking: The most blatant problem is with the weapon energy
which seems way too high at 500 gigajoules, compared to figures of the 24th
century. Moreover, the 500 gigajoules are called "*power* output".
Some basic physics lessons for the writers should be obligatory! Considering
this huge amount of energy (which would be released in at most a few seconds,
yielding a power in the 100 gigawatt region), the phase cannons are quite small.
I like the whole engineering and armory sets very much, though. In one scene
there is a pipe labeled "liquid helium" which is obviously a part of a
cooling system, although not explicitly mentioned. What I don't like is that,
once again, Enterprise encounters a cool and advanced enemy ship. If the
vicinity of Earth is so full of superior (potential) enemies, it is a miracle
that Earth hasn't been conquered long ago, much less that Earth may become a
major player in space within only ten years. Finally, there is a minor problem
with the crew count. In "Strange New World", it was 82, Daniels left
in "Cold Front", but now the crew consists of 81 humans, one Vulcan
and one Denobulan (plus one dog). Maybe the figure was supposed to include only
the human crew in "Strange New World".
Remarkable dialogues: "Maybe they checked us out and decided we were not
very interesting." - "Us - not interesting?" (Mayweather and
Reed), "This time we won't be leaving before we're ready." - "Are
your ears a little pointier than usual?" (Archer and Tucker)
Remarkable facts: Enterprise drops two subspace amplifiers, Echo 1 and Echo 2,
and prepares to launch another one, probably closer to Earth, in the end.
Enterprise is designed to have three phase cannons, two facing forward and one
aft. Duval, a friend of Archer's and Tucker's, has been promoted to command the
Shenandoah. Tucker's (ex?) girl-friend lives in Pensacola.
Facts about Malcolm Reed: Malcolm's parents currently stay in Kota Baharu,
Malaysia. His relatives include a sister, an uncle and two spinster aunts.
Grandfather Reed served in the Royal Navy. Malcolm suffers from allergies to
dust mites, oak, pollen, tropical grasses and various plant enzymes, including
bromelin which is found in pineapples which happen to be his favorite fruit.
Rating: 6
Dear Doctor Date not given: A pre-warp vessel with an ill crew is found adrift in space. The
Valakians have left their planet in the hope of contacting an advanced
civilization that could find a cure against the illness that is spreading on
their homeworld. The Enterprise crew is surprised to learn that there is a
second humanoid species on the same planet, the Menk, who are not affected by
the illness which is actually a genetic defect of the Valakians. Dr. Phlox is
about to develop a cure, but he expresses his doubts about interfering with the
evolution on this planet that would doom the Valakians to extinction and give
the Menk the opportunity to evolve further. Archer finally agrees with him and
refuses to cure the Valakians or give them warp technology.

"Dear Doctor" has everything a good Trek episode needs. Especially the
A-plot and B-plot are tied together very well. This means a great deal because
the ethical dilemma Archer and Phlox are facing goes along with a cultural clash
that is nicely represented by the Doctor's and Crewman Cutler's relationship.
We have a good deal of character development, in particular we learn a lot about
Dr. Phlox and the Denobulans - and, quite surprisingly, a lot about humans too.
What I also appreciate, and if only for a change, is the diary-like way of
storytelling that reminds me a lot of TNG: "Data's Day" (and which was
probably supposed to be just like that). "Dear Doctor" definitely
belongs into the "typical 22nd century" category like about half of
all Enterprise episodes and it builds a bridge to the time of TNG like no other
Enterprise episode before. The whole story would be a pleasure to watch - if
only there were logic instead of the swift decision "we are not here to
play god", and better science. The more as I think about it, the more
annoying it becomes in retrospect.
My first problem is with the obvious allusion that the Valakian dilemma should be
the origin of the Prime Directive. The Prime Directive was always meant to
protect civilizations that were little advanced and would have been impaired if
they had learned of "gods" who were able to travel at warp speed and
other miraculous things (just like the Mintakans in TNG:
"Who Watches the Watchers"). In a broader sense, the
non-interference would apply to all alien civilizations that didn't seek contact
or ask for help, be they warp-capable or not (just like the Malcorians in TNG:
"First Contact" and even the Klingons in TNG:
"Redemption"). Neither reason to "protect" the inhabitants
from Starfleet's interference applies here. On the contrary, the Valakians have
gone into space for the only purpose to contact aliens and ultimately obtain
exactly the help that Archer and Phlox deny them. Of all people who have
received or will receive help from Starfleet, the Valakians should not be
worthy of it only because they are a few decades behind an arbitrary standard?
The attitude that Starfleet shouldn't determine the destiny of the planet is
extremely hypocritical, and it doesn't even apply here. As the incentive for the familiar
Prime Directive the situation of the Valakians just doesn't work out. Well, at times
TNG was hypocritical too. I'm thinking of the crew's behavior when they watched
in awe how an entire planet died in TNG: "Homeward",
only to obey the words of a law, instead of rescuing at least a few of its
inhabitants. On the other hand, wouldn't the TNG crew have helped any other
civilization, be it warp-capable or just about to develop warp, that asked for
help in a crisis, be it man-made or natural?
In "Dear Doctor", the fact that there are two intelligent humanoid
races on the same planet obviously serves only as an excuse of Archer's and
Phlox' sick attitude. If they wouldn't let one half of the population die, they would
deny the other half, namely the Menk, their so-called "natural
evolution". Evolution, however, is anything but an automatic,
self-sustaining process. I am not an expert in genetics, but I am quite sure
that there is nothing like "bad genes" that may be responsible for a species to become extinct, at least
not if the population is large enough, which is obviously the case here. We know
from Earth's natural history that species become either dominant or extinct
because of changes in their environment that they can cope with or not,
respectively. The only explanation I may have for the "bad genes"
would be that the Valakians tampered with them or unconsciously obtained them
through a war with nuclear weapons. The question may occur if Archer might have
helped if the Valakians had been responsible for their misery themselves, because
then he wouldn't have interfered with a "natural" process - how
paradoxical and cynical! There is also no point in stating that it was predestined that
another species, namely the Menk, was to become dominant. Actually, no one could have
predicted whether the Neandertaler or the Cro Magnon human would survive, even
if one had known of the climate changes to come. Ironically, it is stated in the
episode itself that the development on the planet and therefore ultimately the
evolution would be a matter of coincidences, but even this doesn't change
anything about Phlox' opinion that the Menk are supposed to survive while the
Valakians are not. Finally, and that's a statement I ran across lately, biologists
say that there will probably be no evolution at all since we are dealing with a world-wide
population of humans, as opposed to isolated groups and habitats. Special genetic markers that
could lay the foundation of evolution would always average out. Well, this would
invalidate quite a few other Star Trek episodes too. But overall, the twisted
ethics along with bad science ruins this episode.
Phlox is annoying here in any respect. In the B-plot he is obviously playing with
Ensign Cutler's feelings. We learn that he is married (with three women and two
other men), but he doesn't bother to tell Cutler. On the contrary, he consults
Hoshi and T'Pol about it as if he meant it seriously, but actually his only
interest is to study human emotions. My feelings were a little bad about that
already in the previous episodes, but this time he has gone too far. On the
other hand, it's definitely a fitting contribution to the main theme of the
episode, "Their culture is different. It's their way." That is
how he still defends the Valakians when Hoshi criticizes their treatment of the
apparently less intelligent Menk. It seems he is impartial about the situation
on the planet. But then he finds out that the Menk have the "better genes",
and he decides that he should let the Valakians be extinguished in their favor.
His stance is totally misunderstood Darwinism and almost racism. The Prime Directive is on the way, but
as good as it may prove later, I think it has the worst possible start if it is based on one
doctor's personal ethics. The episode could have easily been the best of the
first season, if it had not been for Phlox.
Remarkable quote: "Some day, my people are going to come up with
some sort of a doctrine, something that tells us what we can and can't do out
here, should and shouldn't do. But until somebody tells me that they have
drafted that directive, I'm going to have to remind myself that we didn't come
out here to play god." (Archer)
Remarkable facts: The crew are watching "For Whom the Bell Tolls" with
Ingrid Bergman (and even Trip has to weep). Dr. Phlox writes to Dr. Lucas, a
human doctor who is working with the Denobulans. Denobulans use to have
marriages with three men and three women. They need little rest, except for
their hibernation cycle.
Rating: 3
Sleeping Dogs Date not given: Enterprise finds a disabled vessel in the atmosphere of a gas giant
that turns out to be a Klingon ship. All of the crew are infected with a virus,
except for the female warrior Bu'kaH who steals the shuttlepod, leaving T'Pol,
Sato and Reed trapped on the ship that continues to sink in the atmosphere.
Bu'kaH refuses to help retrieve the officers and the ship which has descended
too far to reach it with a shuttlepod. In a last effort before the hull is
getting crushed, Reed explodes photon torpedoes below the ship whose shockwave
lift it to a safe altitude. The Klingons are anything but grateful for the help,
and Archer orders to leave the scene before their reinforcements arrive.

There is nothing very impressive about the episode which merely shows some
well-known plot ingredients along with some nice character interaction. At
first, it looks like a remake of "Fight or Flight", only with Klingons
this time. Hoshi Sato is a bit more self-confident here, and in this respect it
may be good that the situation mirrors the one of the early episode. I also
enjoy that T'Pol warms up a bit in this episode (although she would deny that).
First she shows Sato a meditation technique, and in the end she more or less lies,
only to spend more time in the decontamination chamber (which, as she says, is
pleasant because of the missing smell). The Klingons are just like they were in
"Broken Bow" and "Unexpected" too, meaning that they are not
really allowed to play a role themselves, but are represented by details that
are known from TNG, like targs and gagh, and by T'Pol's second-hand information.
I think it would have been much better for continuity if the Klingons had
remained more of a mystery. Alternatively, it would have been a much better
drama if they had been given the opportunity to speak more for themselves. The
Enterprise Klingons are presented in a similar fashion as the Voyager Klingons
and not like in the good old days of TNG and DS9 when their culture lived and
was not only cited.
Remarkable ship: After the awful K't'inga-class cruiser we see a reasonably
different Klingon ship. It may have been clumsier, though. What I can't quite
understand is that T'Pol or anyone else doesn't even recognize this ship as
Klingon, even if the class is not certain. Provided that the Vulcan database is
available all the time (as it seems to be in "The Andorian Incident"),
I also wonder why Reed, for instance, didn't bother to study what little the
Vulcans know about their technology. I certainly would have done so.
Rating: 4
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