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Star Trek Voyager (VOY) Season 6
Season 1 - Season 2 - Season 3 - Season 4 - Season 5 - Season 6 - Season 7
The episode descriptions are given in normal text, my comments in small text. Rating: 0=worst, 10=best (rating system)
Equinox II See VOY season 5
Survival Instinct Stardate 53049.2: While Voyager is docked to a busy
space station, three former Borg drones want Seven to help them
become individuals. The three and Seven were the only survivors
of the crash of their sphere eight years ago. Severed from the
Collective, memories of their former lives were resurfacing. When
the other three refused to return to the Collective, Seven used
nanoprobes to tie their minds together, so that they would not be
able of independent thinking again. When the attempt to
disconnect their brains fails, Seven decides that the Doctor
should rather remove their implants than return them to the Borg,
even though this would leave them only a month to live.

This is an excellent episode showing the struggle between
individuality and common conscious more impressively than all
other Borg stories so far. Especially the camp fire scene when
the four drones begin to remember their former lives is very
touching. This is even more remarkable considering that it could
easily have turned into silliness if fully armored Borg suddenly
don't behave like drones any more and start talking about their
childhood or family. Writer, director and actors did a great job
to prevent that from happening. "Survival Instinct"
reconciled me with the Borg after some of the previous episodes
where they were wasted in that they were first presented as
formidable enemies but then eluded much too easily. It obviously
doesn't need a direct Borg threat to make a good Borg episode. I
also liked that the episode is largely free of inconsistencies,
if we generously accept the coincidences that there is still
another drone from the Alpha Quadrant and that the three drones
managed to find Seven at all. One important outcome is that
individuality rules over uniformity and the latter can only be
reestablished by force. The other one is that it wasn't the drone
Seven of Nine, but rather the little girl Annika who
reassimilated the other drones, because she was afraid of being
alone. She was not really less of an individual, but she behaved
like the little child she was at the time of her assimilation.
Remarkable parallel: In "One", Seven noted that
she had once been severed from the Collective for two hours. This could well
reefer to what happened in "Survival Instinct".
Remarkable quote: "Oh, it's got me by the hair"
(Janeway about the plant she has received as a gift)
Remarkable dialogue: "In the Collective there are billions
of voices. They become white noise." - "But with only
three..." - "...each voice comes through clearly."
(Seven and two of the drones, technically correct)
The drones: Lansor aka 2 of 9, primary adjunct, male member of
unknown species; Marika aka 3 of 9, auxiliary processor, Bajoran
female, officer aboard the Excalibur; P'Chan aka 4 of 9,
secondary adjunct, male member of Species 571
Remarkable species: Species 521, Shivolian
Remarkable aliens: There were several aliens with previously seen
make-ups. We saw many Voth ("Distant Origin") which makes sense since the have transwarp
drive. There was also someone who looked like Prof. Torat ("Counterpoint") and a member of the "monster
hunter's" race ("Bliss"). One alien who didn't
make sense at all was the little guy who was seen in the corridor
twice and who looked exactly like the alleged Talarian from DS9:
"Improbable Cause" (see inconsistencies).
Rating: 8
Barge of the Dead Stardate not given: B'Elanna is glad to survive a
shuttle crash, but soon she notices that something is wrong when
the whole crew is suddenly fond of Klingon rituals. She ends up
on the Barge of the Dead on the way to Gre'thor, the place for
the dishonored Klingon souls. Although the Doctor manages to
revive her, B'Elanna insists on going back to save her mother who
is supposed to go to Gre'thor for B'Elanna's misbehavior.
However, she learns that she is not really supposed to save her
mother but rather find her own way.
Preliminary note: When I read the synopsis and one or two short
reviews, I expected the worst; when I saw the episode myself it
was not quite as bad as I thought. Anyway, I probably can't
complain often enough that a shuttle crash is the worst possible
teaser for an episode, and is rather likely to decrease the
interest to watch the rest of the story. Only the previously
unseen shuttlebay approach was a nice variant this time. The
shuttle accident is an annoying side aspect in a clumsy plot.
Like so many times before, it's an "illusion or
reality?" effect that keeps the episode somewhat interesting
for the first 15 minutes. It reminded me a lot of "Coda". Unfortunately it's the following original part
of the story, the Barge of the Dead, that largely ruins the
episode and even renders the previous 15 minutes almost
completely pointless.
B'Elanna, the infidel technician, in Klingon Hell? There are
different interpretations possible. I would like to believe that
she was not actually there and didn't incidentally meet her just
deceased mother. Toward the end of the episode this theory is
supported by her mother who says that the whole ritual was
meaningless and they might meet again when B'Elanna will get
home. However, the whole setting was obviously as
"real" as a holodeck. How could B'Elanna imagine such a
detailed version of Kortar and his barge from a few childhood
memories? So is the Klingon afterlife exactly as in the legends
after all? I have already written a few lines about the
(alleged?) superiority of alien spirituality over human
technocracy when discussing "Sacred Ground", and the
very same criticism applies here too. Not even Chakotay, the only Terran in 30 years of Star Trek who obviously has a religion,
seems to be sure that there is an afterlife.
Remarkable quote: "I accept there are things in the universe
than can't be scanned with a tricorder." (Chakotay)
Remarkable Klingon: The legend of Kortar, the first Klingon, who
destroyed the gods and was condemned to steer the Barge of the
Dead for all eternity is a nifty piece of Klingon mythology. He
seems to be the Klingon version of both Prometheus and Charon.
Kortar's forehead looked "ancient" like that of
Kahless.
Rating: 4
Tinker, Tenor, Doctor,
Spy Stardate not given: A nifty
addition to the Doctor's program allows him to play the ship's
resident super-hero in some kind of daydreams, healing Vulcan Pon
farr, being desired by all women and, in the role of the
"Emergency Command Hologram" (ECH), blowing Borg ships
to dust with his photonic cannon. Incidentally, an observer on an
alien attack ship taps into his program and takes all these
fantasies for real. When the observer notices his mistake, he
fears to be demoted, and he contacts the Doctor that he should
carry on playing the invincible ECH to prevent the ship from
being raided.
This may have been the funniest episode ever. It was past midnight when we first
watched it, and during the tenor scene we probably roused up the whole house.
There are so many scenes and quotes worth remembering that it's not possible to
include them all to this short review. In some way it's also a stroll through 30
years of Trek history. There is the Pon farr and the nerve pinch, allusions to TOS: "The Corbomite Maneuver" and TNG: "Hollow Pursuits",
and a Borg sphere was destroyed. Another merit of the episode is that there was
an interesting story besides the mere humor. The Doctor's adventures obviously
fascinated the alien whose boring observation job didn't leave much room for
imagination.
Remarkable scenes: Janeway's, B'Elanna's and Seven's struggle for the Doctor
during a briefing, the Doctor's painting session with Seven as his nude model -
while the real Seven is watching, the Doctor telling B'Elanna that she should
return to poor Tom instead of longing for the Doctor's love
Remarkable song (original from Rigoletto by Giuseppe Verdi):
| La donna è mobile qual piuma al vento, muta d'accento e di pensier. Sempre un' amabile leggiadro viso, in pianto o in riso, è menzognero. La donna è mobile qual piuma al vento, muta d'accento e di pensier! e di pensier! |
Tuvok, I understand You are a Vulcan man. You have just gone without For seven years about. Paris, please find a way To load a hypospray. I will give you the sign. Just aim for his behind. Hormones are raging, Synapses blazing. It's all so veeeery Illogical. Illogical. |
Remarkable computer messages: "Warning. Warp core
breach a lot sooner than you think." - "Warning. Last chance to be a
hero, Doctor. Get going!"
Remarkable VFX: the Doctor's uniform changing from blue to red and four pips
appearing on his collar
Rating: 8
Alice Stardate not given: Tom purchases a shuttlecraft
from a junkyard which he names "Alice". He puts a lot
of work into Alice's restoration, not being fully aware that the
shuttle needs a symbiotic relationship with the pilot and is
controlling his mind through a neurogenic interface. Alice forces
Tom to leave the ship, and just before reaching a deadly particle
fountain a projection of B'Elanna into his mind manages to
distract him, such that he can be beamed out.

"Stephen King's Christine in Space" or "Who the
F*** is Alice?" or "Never trust your car dealer"
or "Sometimes it's not Harry who has a hapless love
affair". The story is quite simple and all too predictable.
Even without reading any spoilers, it should have been clear from
the very beginning that the shuttle would get Tom into trouble
and would finally have to be abandoned or destroyed. I was
missing any kind of surprise in the plot, for instance a
revelation where the shuttle comes from, why she regards the
particle fountain as home, why the shuttle strives to commit
collective suicide together with her pilot. And why the heck
didn't anyone bother to run some tests before Tom linked his
brain to Alice?
There are three positive aspects, though: First, Tom's character
was very consistent with previous episodes like "Vis-à-Vis" or "Thirty Days" and several less obvious occasions - or was it
already too stereotypical? Anyway, I appreciate if the writers
stick to what they have once established, instead of frequently
adding completely new characteristics to a person. It might be
interesting to ask how much of Tom's excitement about the project
was inoculated on him by Alice, considering that tinkering is his
passion anyway. Second, my concern that B'Elanna wouldn't play a
role (again) in a story built around Tom proved false. Much too
often the authors seemed to have forgotten that they are a couple
since "Day of Honor". Third, the acting was excellent.
An extra point for Robert Duncan McNeill, Roxanne Dawson and the
subtly seductive Claire Rankin as Alice. One question that
bothered me: How can Tom's vital functions be monitored and how
can B'Elanna's image be projected through Alice's multiphasic
shields?
Remarkable shuttle: Tom's father had an S-Class shuttle. I always
knew he is the Mercedes-Benz type.
Remarkable joke(?): "We have already a full complement of
shuttles." (Chakotay) - Stop, rewind, play. Yes, he really
said that, the ship's chief shuttle scrapper, sincere like the
boy lying about the whereabouts of mum's chocolate while still
munching the last bit of it.
Shuttles lost: 1 (albeit none of Chakotay's "full
complement")
Rating: 4
Riddles Stardate 53263.2: Tuvok suffers brain damage after
an attack from a cloaked alien. When he wakes up again, his logic
and knowledge are gone. Instead of trying to assume his old post
again, he now strives to have fun and spends much time with
Neelix. When the responsible aliens, the Ba'neth, are finally
detected and the Doctor develops a cure, Tuvok is reluctant but
finally agrees to the procedure to restore his old brain
structure.

Is this "Tuvix", part 2? Many aspects have been rehashed, even
the "new" Tuvok's reluctance to undergo the surgery to
restore his former self - fortunately without armed guards taking
him to sickbay this time. The main difference is that it's not
the hybrid (and definitely temporary) person Tuvix, but the very
two persons Tuvok and Neelix are the subject of the main plot. If
I recall correctly, we have seen something like a stroke patient
only once and very briefly before, after Uhura's mind had been
wiped out by Nomad in TOS: "The Changeling". Most times, it was "only" something
like accelerated aging or alien parasites that crew members
suffered from and changed their behavior. Therefore it was new
and interesting to see Tuvok (and Tim Russ playing him) try to
cope with his disability and explore his own personality again.
The key scene of the episode seems to be the one where Tuvok
recognizes what he has lost ("I
*was*
an
extraordinary fellow."). I can understand that regaining the
lost abilities is a long and painful way, and that it's probably
easier to do something else, even contrary, just not to be
frequently reminded of the loss.
This time I was glad that all the medical or other scientific
stuff played only a minor role. It leaves some questions to
discuss. In how far are knowledge or intelligence correlated with
a certain personality, with likes and dislikes? How can Tuvok or
anyone else be sure that his old personality will return after
the restoration of his old abilities? I don't think that the old
brain with every single synapse can be exactly reproduced or even
replicated - I wonder if this was the case in "Spock's
Brain", though ;-). I didn't care too much about the
secondary plot until the alien "Fox Mulder" Naroq, who
was previously only interested in finding the Ba'neth, let go the
Ba'neth to save Tuvok. Something like this is what I always
appreciate about Trek. There is another nice moment: Towards the
end I was expecting that some little aspect of the
"funny" Tuvok would persist - and I was not
disappointed when he picked up Neelix's riddle. The remaining
riddle, however, is how the computer could interpret the generic
curve on Tuvok's cake as having a certain frequency.
Remarkable quote: "If anyone can provoke Tuvok, Mr. Neelix,
it's you." (Doctor)
Remarkable music: Vulcan music which the Doctor calls
"dreadful noise" (it's not "La donna è
mobile" after all). I'm inclined to agree.
Remarkable ship: The Ba'neth ship is a reuse of the Akritirian
patrol ship.
Rating: 7
Dragon's Teeth Stardate 53167.9: Voyager is attacked by the Turei
inside a subspace channel, and finds shelter on a planet's
surface, amidst the ruins of a city destroyed 900 years ago. 600
of the Vaadwaur have survived in stasis chambers - ready to
rebuild their civilization. Janeway agrees to an alliance with
them to escape the Turei, but historical records reveal that the
Vaadwaur were an aggressive species who used the subspace
channels to raid other worlds throughout the whole Delta
Quadrant. Janeway tries everything to stop the Vaadwaur, but many
of them escape and spread through the subspace channels.

We have seen something like this many times before, the most
obvious parallel being TOS: "Space Seed". Our crew helps some unfortunate, even helpless
people who eventually turn out the bad guys. Nevertheless, I
liked to see the story again, especially since the Vaadwaur are a
Delta Quadrant species with a lot of potential, like only the
Borg, the Voth, and perhaps a few more before. This is why I
would like to hear more of their history, although Neelix's
research was already nicely done. I wonder how cruel a species
could have been that they their enemies not only defeated them,
but completely wiped out their civilization. Obviously the
Vaadwaur actually became the victims at some time. In any case
their desire for revenge is understandable, since their memory of
the war is still fresh. I missed more character development in
the episode. The two main Vaadwaur characters, Gedrin and Gaul,
would have deserved more lines, to make clear their contrary
motivations. The same applies to possible conflicts among the
Voyager crew. Seven opened the cryogenic chambers without
authorization, and Janeway made nothing but two brief remarks
about it. An inefficient sub-plot. In brief, the story would have
justified a two-part episode. The special effects were fantastic,
definitely among the best the series has shown so far, and they
would have sufficed for a two-parter.
Remarkable dialogue: "We don't know anything about this
species. They could be hostile." - "Most humanoid
cultures are." (Tuvok and Seven)
Remarkable VFX: The scenes of the Vaadwaur city being destroyed,
and Voyager amidst the ruins. Many of the buildings must have
been more than 1km tall.
Remarkable facts: 900 years ago, the Vaadwaur visited Talax and
they also know the Borg. The Borg had assimilated no more than a
handful of systems at that time and the Collective has only
fragmentary knowledge of it. The Devore
("Counterpoint") have occupied one of the former
Vaadwaur outposts.
Ship landing: #5
Rating: 7
One Small Step Stardate 53292.7: 350 years ago Lt. John Kelly's
Mars spaceship Aries IV was swallowed by a phenomenon now known as
a graviton ellipse. When Voyager encounters this very same
phenomenon, Seven reluctantly joins Chakotay and Tom to pay the
ancient spaceship a visit. They hardly escape the ellipse, but
Seven salvages Kelly's corpse and his collected data and,
moreover, learns a great deal about humanity.

The story sounds simple because it is simple. No treacherous
aliens, no space battles, no shipwide emergency, nothing that
could take our brave crew home, but just a rusty, primitive
spaceship. This is what really moves the crew and especially
Seven, rather than the ubiquitous anomaly-of-the-week. When
Torres suggested that Seven was feeling nostalgia about her life
as a Borg in "Survival Instinct", Seven was almost
upset. Ironically it is something like nostalgia (or call it
awareness of history) that helps her understand humanity better
than any time before. Seven has been taught compassion in "Prey", remorse in "Retrospect", fear in
"One", mother instinct in "Drone", fun in "Infinite Regress" and
romantic feelings in "Someone To Watch Over Me", but
the lesson on humanity's longings seems to be the most successful
one.
Agreed, there are some parallels to the awful (IMHO)
"11:59", but the plot and especially its implementation
couldn't be more different here. Most important, exploring
humankind's past in the form of the old spaceship is credibly
presented as a great opportunity (just like the Mars mission was
in 2032), even if still another incredible coincidence is
necessary that the ship shows up in the Delta Quadrant. The
overly pathetic acting of Janeway 2000 and Janeway 2375 in
"11:59", on the other hand, was simply pointless.
"One Small Step" is a story that entirely satisfies the
viewer. "Dragon's Teeth" last week (or as the first
half of my video) was a plot with many unexplored possibilities,
while it's nearly perfect this time, neither too long nor too
brief. I agree that the whole episode could have been more
exciting, but there was just enough action to prevent the episode
from being a 45-minutes character study of an ex-Borg which would
most likely have failed.
I was only disappointed and a bit annoyed that there was some
unnecessary techno trash. For instance, the use of an old part of
the Ares IV as a plasma conduit is a silly idea, and I must deny
the possibility that a 21st century computer can be reactivated
in an instant, let alone all its data retrieved. The most
ludicrous idea, however, is the inoculation against
"gravimetric radiation". Oh yes, they should save the
costs of inertial dampers and simply inoculate the crew against
the acceleration.
Remarkable quotes: "Clearly Voyager is not yet ready for
assimilation." (Seven, alluding to the ship's alleged
inefficiency), "I did not know this individual. Had I
encountered him as a Borg I would have found his technology
unworthy of assimilation. But we are more alike than one might
think. In a sense, his desire to explore was not unlike a quest
for perfection." (Seven on John Kelly's funeral)
Remarkable facts: Ares IV disappeared on October 19th, 2032, just
after Buck Bokai had broken DiMaggio's record (which, however,
was supposed to be in 2026 so far). The Delta Flyer collected 60
teraquads of data on the anomaly.
Remarkable starship: The Ares IV was 46 meters long, 92 metric
tons, had a 3rd generation ion drive, and a transspectral imager.
I'm not completely sure what the latter is, but I might already
be working on
it. :-)
Rating: 7
The Voyager Conspiracy Stardate 53329: Voyager discovers a space catapult through which
the ship may travel hundreds of light years in a matter of minutes. Meanwhile,
Seven has downloaded data directly into her cortical implant, and she discovers
several details leading her to the conclusion that Voyager's presence in the
Delta Quadrant is not a coincidence. She first suspects Janeway of collaborating
with the Caretaker to establish a military presence in the Delta Quadrant, and
to get home again with the help of the catapult built from the Caretaker's
Array's remains. She then thinks the same of Chakotay and the Maquis. Finally, when
Seven accuses Janeway of being in the Delta Quadrant only to sever her from the
Collective, Janeway manages to convince her that this is a
paranoia because Seven can't cope with so much data at a time. Voyager uses the
catapult and cuts three years off the journey.

The episode was not quite as exciting as I expected. The main reason is probably
that it is clear from Seven's very first suspicion that there can't be anything
true about her conspiracy theories. So it is yet another episode where Seven's
frame of mind is endangered. Although the idea of someone betraying their
crewmates is interesting, I wonder if not the lack of plausibility, let alone
her growing trust and affection to the crew, would outweigh any of the evidence
Seven finds for her theories. Fundamentally, it wouldn't even have required the
cortical implants to explain Seven's trouble. I think normal human paranoia is
much the same, and those who have too much time on their hands to care about our
world's problems are likely to develop equally wild theories about government
conspiracies, alien invasions or other weird stuff. The simple solution that
Janeway just convinces Seven may have been a bit disappointing, but it indicates
that it was actually a matter of faith and trust, and yet another lesson for
Seven to learn.
The space catapult technology is new to Star Trek and seems to be something akin
to the hyperspace gate in Babylon 5. There was a bit of technobabble about it.
Nevertheless, we may be able to make up a reasonable theory on how it works.
"Photonic fleas" is a silly name, for it suggests these are creatures
of pure energy, although they are actually normal insects. The worst
inconsistency for a long time, however, is the nearby former Talaxian outpost,
which would be tens of thousands of light years away from where Talaxians have
ever been before. This is especially annoying since Neelix could have acquired
the supplies from any other species.
Remarkable dialogue: "Warning. Plate is hot." - "Now you tell
me." (Janeway was faster than the replicator), "You didn't poison the coffee, did you?"
- "No more than usual." (Chakotay and Janeway)
Remarkable facts: Tricobalt devices are not part of a starship's usual weapons
complement. One computer display shows a Jem'Hadar cruiser - upside down like in
the Encyclopedia.
Distance bridged: Voyager crossed 30 sectors which cut 3 years off the journey.
Rating: 6
Pathfinder Stardate not given: Working for Starfleet Command on Earth, Lt.
Reginald Barclay is obsessed with the idea to establish a two-way communication
with Voyager. He runs simulations on a holodeck recreation of Voyager - not to
his commander's pleasure. When he wouldn't stop his efforts, Barclay is relieved of duty. After a counseling session with Deanna he breaks
into the lab and carries out his plan, which eventually succeeds just when he is
about to be arrested, and Admiral Paris can speak a few words to his
son.

There is no doubt that I loved to see Barclay and Deanna once again. The
references to TNG, like Barclay playing the hero on the holodeck, annoying
Geordi, Deanna's chocolate addiction, and the special pleasure Barclay takes in
her counseling sessions were very amusing. I feel like pointing out the few weak
points of the story, though. First of all, the name "Voyager" is
quoted as often as in no other episode, but it's only marginally about Voyager.
The events shown here hardly affect the real ship. This isn't necessarily a
drawback and wasn't in "Living Witness" and "Course:
Oblivion" either, but at times the many references here and the
important role the Holo-Voyager played were like sub-titles saying "This is
not a TNG, but a Voyager episode". One more thing I noticed is that the
story is neither entirely serious nor entirely humorous. Maybe the plot was
already too much custom-tailored for the tragicomical character of Barclay who
was once again consistent but not necessarily credible. The third point is that
Deanna had a notable guest appearance of several minutes, but didn't play much
of a role in the plot. Maybe she encouraged Barclay a bit, but he eventually
acted completely on his own. Commander Harkins and Admiral Paris turned out the
far more important characters.
There was a bit of technobabble in the episode, and "hypersubspace"
(="upper-lower-space" =normal space?) is a new annoying term. I hope
they forget it soon. Barclay's comm console looks amazingly old-fashioned, maybe
this can be explained in that it is an experimental setup.
Remarkable quotes: "Well, I suppose it all started in the holodeck - doesn't it always?"
(Barclay), "Did you just move in?" (Deanna, obviously referring to the
mess in Barclay's apartment), "THERE IS NOTHING WRONG WITH ME!"
(Barclay, frantically shouting)
Remarkable facts: Tom's photo on his father's desk actually shows Nick Locarno,
the cadet Robert Duncan O'Neill played in TNG: "The First Duty". In
Barclay's holodeck program, Chakotay and B'Elanna are wearing Maquis clothes,
Janeway has her bun again, and Seven is missing, although more recent data
should have been available since "Message in a Bottle".
Rating: 7
Fair Haven Stardate not given: Tom has created a holodeck program of a 19th
century Irish town, which has become popular among the crew. When Captain
Janeway visits the program, she is smitten with Michael Sullivan, the resident
barkeeper, and reprograms him to meet her requirements. After a while, however,
she decides that controlling everything about him is the wrong way. In the
meantime, the program has been heavily damaged while Voyager was passing a
neutronic wave, but is going to be repaired.

There is almost nothing special or inspiring about this episode. The scenery of the
Irish town is very nicely arranged, but it brims over with stereotypes about Ireland, such
as singing, dancing and drinking - and occasional scuffles. Maybe the lack of authenticity is one reason why the episode is so
boring. The positive aspect, however,
is that for once the holodeck itself doesn't get our crew into trouble, but was
just entertaining the whole time. Well, the main plot was about Janeway and her
affection to the holographic bartender Michael Sullivan, but I can't say it touched me too
much. I wonder why this woman, who should be around 40, behaves like a silly
teenager, taking pleasure in reprogramming her lover and regarding the whole
thing as a game - which it isn't any longer as
soon as she feels something more than only interest. When the Doctor talks to
her about that, it is much like a father admonishing his sixteen-year-old
daughter. The plot reminded me a bit of "Real Life",
where B'Elanna made the Doctor' program more "lifelike", but all the
excitement as well as further implications of the "love with a
hologram" issue are missing here. Well, after viewing it for a second time,
I understood Janeway's motivation a bit better, but I still wonder if that's
something Janeway would be so much bothered about.
The secondary plot of the neutronic wave makes me yawn even more instead of
cheering up the meager episode - why does it always need a threatening
anomaly-of-the-week? It is not
worth bothering about it, but it was annoying that the wave was shown as
something moving slowly like clouds, although it was supposed to travel at high
sublight speeds. Why the wave couldn't be detected with FTL sensors in time, is
still another question.
Remarkable quotes: "The harp on the sign. It's backwards." (Janeway),
"You'd make a good barometer,
Tuvok. Every time you get queasy, we go to red alert." (Tom)
Rating: 2
Blink of an Eye Stardate not given: Voyager gets stuck in the orbit of an
inhabited planet on which time passes much faster than in the rest of the
universe. The ship, visible in the sky for many centuries and causing frequent
seismic activity, becomes an important part of the planet's mythology and
science. A manned mission to Voyager is launched, and one astronaut survives and
stays on Voyager for a while. When increasingly powerful weapons hit the
shields, the astronaut returns to his planet to convince his superiors of
Voyager's peaceful intentions. A couple of minutes/years later, he arrives with two advanced ships which manage
to pull Voyager out of orbit.

I don't think it's exaggerated to call this one of the most interesting premises
in the history of Star Trek. Seeing how the planet evolves and how Voyager plays
an important role in this process was intriguing. I found this idea especially
cute since I love playing "Civilization" - and I think so does
Chakotay. The alien culture was very well presented. It was too akin to
Earth in its various stages, but I liked the nifty details like the
"firefruit", the "Groundshaker", the "Skyship
Friends"™, and the competing sports teams. Most of all I enjoyed the
view of the alien city and how it changed over the centuries. The alien
spaceships were very nice too. Each alien character alone, except for
Gotana-Retz, has only a few lines, but all of them combined play a more
important role than in most other episodes where aliens are too often only
exotic window dressing for conflicts which mainly take place on Voyager.
Unfortunately the episode was rife with errors which impaired the
overall fun a bit. The most important questions are discussed here,
but there are several more. The alien writer wrote his letter in English. Except
for TOS: "Errand of Mercy" and the awful TOS: "The Omega Glory" I can't remember such a mistake
in Star Trek. The hot air balloon was covered with fur which looked incredibly
silly and would never have worked considering how heavy it would have been. I
also wonder why suddenly the warp drive is necessary to leave the orbit. After
all engines had failed, the decisive impulse drive was not mentioned any more.
How the holographic Doctor could possibly be the father of a child is something
I don't want to bother about. Finally, once again all docking ports in the
universe turned out compatible.
Remarkable dialogues: "A few hours. We might miss the rise and fall of a
civilization." - "So we'll watch the next one." (Chakotay and
B'Elanna), "What if they're big, purple blobs of protoplasma?" - "Then you'll be the best looking blob on the
planet." (Doctor and Janeway)
Remarkable song: "Star of the night, star of the day, come to take my tears
away. Make my life, always bright..."
Remarkable fact: The aliens finally used a tricobalt device to attack Voyager.
Rating: 8
Virtuoso Stardate 53556.4: Fascinated by the Doctor's singing, the
xenophobic Qomari who don't know music invite him to their homeworld. He becomes
an opera star very quickly and makes friends with Tincoo, a Qomarian woman. The
Doctor decides to resign his commission and to stay, and Janeway reluctantly
agrees. When he is supposed to sing Tincoo's new composition, however, this is
beyond his abilities. Tincoo develops an improved hologram capable of singing
it, and the new hologram's performance turns out much more successful on the
planet. Deeply hurt and disappointed, the Doctor returns to Voyager.

The idea is wonderful. There is a civilization of arrogant and xenophobic
people, and they don't know any form of music - which may have something to do
with each other. Just the other moment they have complained about the Doctor's
inferiority, and now they are charmed and curious when he's singing - and it's
not even an aria, but "I've been working on the railroad". Music can
bridge cultural differences, can open hearts, and can even change people.
Unfortunately, it's not quite as simple as that. The Qomari don't change. They
still think they can do anything better and finally prove it when they develop
the improved hologram. In her naive arrogance, Tincoo even thinks that the
Doctor should be glad that a new, better hologram is taking his place. One which
has the desired vocal range and the Qomarian forehead ridges. One which complies
with the Qomarian desire for technical perfection. Was Tincoo ever interested in the Doctor's personality (which she
simply copied for the new hologram) or only in his abilities as a piece of
technology? I don't know, but there is a woman
on Voyager who really cares about him. Seven had only three brief appearances,
but they were all very efficient - in that she was more than sad when he left
and more than glad when he returned.
From the Doctor's viewpoint the plot was rather simple. The story of the rise
and the fall of a star and a desperate comeback attempt, as we have seen it in so many movies before and as it
seems to be the case in real life too. Somehow it's much like the boy group which
is adored by their female teenage fans, until they find something better - be it
a new, cooler boy group or the boy-friend in real life. That's show business.
Although they were a bit too stereotypical, I liked the way the Qomari were shown. They were all well below 1.60 meters, but
they were given a certain distinction and didn't play the derogatory roles of
dwarfs like small people in most TV shows and movies, especially science fiction.
Remarkable quote: "What does he do in his spare time? - To how many decimal places can he calculate
Pi? - This one wants to know his favorite quadratic equation." (Janeway reading
the Doctor's fan mail)
Remarkable dialogue 1: "Weeee are reeeeady to retuuuurn to our shiiiip. Could youuuu contact one of your
supeeeeriors?" - "The Caaaaptain is cooooming heeeere now. If youuuu want to
taaaalk to her, youuuu can have a seeeeat." (Tincoo talks very slowly and
with many gestures to the inferior hologram, and the Doctor returns the favor)
Remarkable dialogue 2: "If you consider the height of the average Qomar, it's obvious that anyone seated in the back five rows will
have an obstructed view!" - "You're right. They won't be able to see anything but the top of your head. The glare could blind
them." (Doctor and Torres)
Remarkable dialogue 3: Seven has new "fan mail" for the Doctor. Seven
reads: "Dear Doctor: I regret that your last performance was not as successful as you'd
hoped. There are still those who appreciate your unique talents and admire you as an individual. I'll always consider myself your loyal
fan." - Doctor: "Who is it from?" - Seven: "It's signed, 'Seven of Nine,
Tertiary Adjunct of Unimatrix Zero-One.'"
Remarkable scene: The Doctor has trouble defying two groupies in sickbay.
Remarkable scenery: They re-used the Zahl city from "The Year of Hell"
for the Qomari planet.
Remarkable starships: There were several starships with saucers and nacelles.
Maybe they are failed attempts to model new Federation ships?
Rating: 6
Memorial Stardate not given: After Tom, Harry, Neelix and Chakotay have
returned from an away mission, they are plagued by memories of a war, and soon
more of the crew are affected too. Voyager pays the planet where the war has
taken place a visit. It turns out that 82 innocent people were killed already
300 years ago, and a monument including a neural transmitter is keeping the
memory alive. Instead of destroying it, Janeway decides to provide the memorial
with new power cells, so that it will not be forgotten.

The basic idea of the episode was rehashed, considering how often we have seen
something very similar before. In TNG: "Inner Light" Picard lived a
life on the planet Kataan which was destroyed 10,000 years ago. TNG:
"Masks" showed how Data assumed several personalities of the ancient
D'Arsay culture and the Enterprise was transformed into a temple. In DS9:
"Dramatis Personae" the crew were forced to re-enact an old war that
wiped out the Saltah'na civilization. Finally, in VOY:
"Remember", memories of a massacre on the Enaran homeworld were
telepathically implanted into B'Elanna's mind. We also have to take into
consideration DS9: "Duet" where the Cardassian Marritza insisted on
being the war criminal Darhe'el, to do penance for the crimes of his people. It
is hard to compete with most of the above episodes, but I think
"Memorial" also fails if it is reviewed all alone.
The main point is that, with all due respect, Janeway's decision to leave the
memorial intact and even provide it with new power cells was wrong. Considering
that Voyager's crew was already on edge, what might happen on another ship
passing by - maybe they would even begin to kill each other, like the Klingons
did in "Dramatis Personae". Even if this won't happen, what gives her
the right to expose other individuals to psychic stress or even trauma? What
gave the builders of the memorial the right in the first place? I think this is
bodily harm, and this is in no way better than implanting false memories as a
penalty, like it was done with O'Brien in DS9: "Hard Time". No matter
how noble the goal of keeping memory alive may be, this doesn't justify to
bother other people with it beyond the point of just telling the story. In our
world, we are not likely to force anyone to watch Oliver Stone's
"Platoon", let alone real pictures of people being killed. Those who
suffered of much more intense impressions in "Memorial" didn't have
the chance to leave the theater or turn out the TV - I don't know if it was
supposed to have a symbolic meaning that Tom tried exactly this when he appeared
on his TV set.
It may have been worth a more controversial discussion, but for harmony's sake,
the Captain's decision was silently accepted. Tom, Harry and Chakotay (heck, I
almost forgot he has already been deceived in quite a similar fashion in
"Nemesis") were strictly against exposing others to the memorial.
Disabling the transmitter wouldn't have helped them any more, but I think they
knew what they were talking of. Neelix, on the other hand, was of the opinion
that the monument alone wouldn't tell the story. I disagree. The story could
consist of only a few words, of a recorded voice, of a collection of images. It
is in the eye of the beholder. A simple plate saying "This is the place
where N innocent people were killed" may have a much more lasting effect
than a 100-million-dollar Spielberg movie. There is no true and no wrong way to
tell the story, only to force it upon other people is wrong.
This takes me to the question if the story as told by the memorial is true at
all. Was it built by those who finally won the war or by those who lost? Was it
built just after the incident or years later? Finally and most important, where
do the very clear and specific memories come from? I believe that an exact
re-enactment is impossible, and the more precise the reconstruction looks, the
more it may deviate from what really happened - especially if we take into
account more or less intentional changes for dramatic and/or ideological
purposes. Neelix's opinion that what he saw and experienced is the actual story
is even more delusive in this respect. What if he has actually fallen for some
sort of propaganda, like Chakotay in "Nemesis"?
Everything was too easily accepted as being both historically correct and worth
the pain here. Picard kept rather pleasant memories in "Inner Light", but he was definitely relieved when it was over. In
"Masks" and "Dramatis Personae" the crews were glad to get
rid of all the thoughts forced upon them. In "Remember", the situation
was somewhat different because B'Elanna was uncovering something that was really
about to be forgotten. Marritza was going to help his people by playing the war
criminal in "Duet". In both cases there was still a visible concrete
goal, whereas whoever built the obelisk in "Memorial" hasn't cared
about it for a hundred years. This doesn't mean that the massacre should be
forgotten - as it would have definitely been a pity about the planet Kataan too.
It's just that not every monument on every battlefield on every planet can have
everyone's full attention. There is simply no point in caring about as many
historical events as excessively as possible, but we might want to pick one that
for some reason touches us most - and this doesn't have to be the one for which
the biggest monument was built or the one with the most victims. This is one
more reason why "Memorial" missed the mark. It was
almost as if the memorial was telling people to forget everything else, and only
care about the events 300 years ago. Reliving instead of living and reflecting
about it. This obtrusive approach doesn't work for the descendants of victims and culprits and much
less for aliens just passing by. I have the impression that the people
who build the thing are still alive and they avoid the memorial for the sake of
better living.
Nitpicking: Why don't they just beam out Neelix when he threatens the security
team with a phaser? They would have had lots of time before Chakotay got
dressed. I also wondered why the sensors didn't recognize the memorial as being
an artificial structure.
Remarkable quote: "When Naomi Wildman is sad, she consumes desserts. She claims it improves her emotional state."
(Seven to Neelix)
Remarkable scene: When Tom gets the ancient remote control, he re-invents
zapping. I am astonished that 24th century people know more about us than we hoped or feared.
Rating: 2
Tsunkatse Stardate 53447.2: The crew is
on shore leave on the Norcadian homeworld and many of them enjoy the fighting
game "Tsunkatse". Seven and Tuvok, however, take a shuttle for a
survey mission, but they are captured by Penk, the Tsunkatse organizer, who
forces Seven to fight in a match by threatening Tuvok's life. A Hirogen hunter
trains her for her second match, a "red match" which will be to the
death, but he doesn't reveal that he himself will be the opponent, and that,
tired after nineteen years of imprisonment, his intention is to die in the
fight. Seven and the hunter are rescued by Voyager out just in time.

I expected the worst when I heard that this episode should be about a fighting
game and that some WWF wrestling guy would have a part in in it. I don't want to
offend anyone who likes it for whatever reason, but show wrestling is about the
dumbest thing to exist on our planet and, since I can't believe that anyone
takes these clowns for real, is only bearable with a sound sense for trash. This may
be taken as a compliment to all people who like the WWF. ;-) I was surprised
that my preoccupation was wrong. Not about the WWF which stays feeble-minded,
but about "Tsunkatse" which wasn't all that bad.
There was not really a lesson to learn for Seven this time, least of all that
it's good to have no mercy with one's opponent or "prey". Fighting to
kill, no matter if it's for fun or in a war, is always as pointless as it was
shown here. If people are nevertheless forced to do it mainly for the pleasure
or benefit of others, they are still only instruments, and not really acting on
their own. Although Seven knows this, her reaction to this experience is a bad
conscience. The Hirogen obviously thinks differently about it, since hunting the
prey is part of the Hirogen culture, but also because he doesn't know anything
else for nineteen years. It is unsettling to think that Seven might have become
equally accustomed to violence after some time. The rescue was just at the
moment when Seven was about to kill the Hirogen, so the consequences if Seven
had really done it were avoided. It reminds me a bit of TNG: "The Most
Toys" when Data was beamed out just when intentionally(?) firing the phaser
on Kivas Fajo.
One thing I disliked very much was that Chakotay, B'Elanna, Paris, Harry and
Neelix did appreciate Tsunkatse very much, which was already brutal enough even
in the comparably harmless "blue matches". It is obvious that they
were astonished when Seven suddenly appeared in the arena. On the other hand,
shouldn't they, in their roles as Starfleet officers, be at least a bit worried
about anyone else fighting there too? Isn't it arrogant that they accept and
even enjoy unknown aliens beating each other, while this is too dangerous for
themselves and beneath their dignity? Moreover, I wonder if they really didn't
know that there were "red matches" to the death too.
Remarkable dialogue 1: "Two hours, 37 minutes, 13 seconds. That's how long we've gone without verbal
communication." - "Why is that remarkable?" - "The Doctor encourages me to engage in conversation during awkward silences."
- "Did you find the silence awkward?" - "No." - "Nor did I." (Seven and Tuvok)
Remarkable dialogue 2: "I've spent the last three years struggling to regain my humanity. I'm afraid I may have lost it again in that arena."
- "You're experiencing difficult emotions." - "Guilt. Shame.
Remorse." - "Then you haven't lost your humanity - you have reaffirmed it."
(Seven and Tuvok)
Remarkable quote: "The Borg wouldn't know fun if they assimilated an amusement
park." (B'Elanna)
Remarkable guest stars: "The Rock". Penk was played by Jeffrey Combs (Weyoun), the Hirogen
hunter by J. G. Hertzler (General Martok). Interestingly, Martok was in quite a
similar situation as the Hirogen, when he was in the Dominion prisoner camp.
Remarkable aliens: There were several familiar aliens, including Voth and
apparently members of the "Swarm" species.
Remarkable fact: Toby the Targ is B'Elanna's stuffed animal.
Rating: 4
Collective Stardate not given: The Delta
Flyer with Chakotay, Paris, Neelix and Kim is captured by a Borg cube. All
drones, except for five children, have died from a pathogen. The children are
now without any connection to the Collective and are acting erratically. Not
aware that the Borg have already given them up, they demand Voyager's
navigational deflector to contact the Collective in exchange for their hostages.
Eventually, Seven can convince all but one to give up their plan and stay on
Voyager.

I think this episode was a wasted opportunity to show an exciting Borg plot. I
have to admit that can't tell what exactly I disliked about
"Collective", aside from that I largely missed creativity and imagination
in the episode. If we forget for a moment that the children were (or wanted to
be) Borg, it was a conventional abduction episode, with the usual negotiations,
with some fighting, with a try to surprise the enemy, with the old feedback
pulse trick, with villains who didn't turn out all that bad at the end. Since
the children were not acting as Borg anyway, their looks and the cube were the only Borg-specific aspects. Everything else was
like in countless episodes before, and it seems the authors were desperately
looking for enough text and effects to fill their 45 minutes. This is what I
mean by "wasted opportunity". The visual effects were very nice,
though. One thing I liked too was that the events of the episode have a lasting
effect in that the four remaining children stay on Voyager and the origin of the
pathogen will be revealed in a later episode.
There are some major inconsistencies. First of all, doesn't the Delta Flyer have
sensors, or why was the cube detected as late as Tom could already see it? Also,
why didn't anyone bother to collect transwarp coils from the cube? Given how
easily they could be installed in "Dark Frontier", Voyager should be
home by now.
Remarkable quote: "They are contemptuous of authority, convinced that they are
superior. Typical adolescent behavior - for any species."
Remarkable accent: "Resistance is few-dil." Seven's American pronunciation
has prevailed over Picard's British "few-tile".
Remarkable VFX: the Delta Flyer passing the cube and the zoom-out from the Flyer
when it was inside the cube
Rating: 3
Spirit Folk Stardate not given: The people
of the holoprogram Fair Haven have developed an increased awareness for things
that are not supposed to happen in their small town. Watching the strange
behavior of Harry, Tom, Kathy and their priest, they suspect that their visitors
must be employing unholy magic. They kidnap Harry, Tom and the Doctor.
Fortunately, Janeway and Michael Sullivan, who has seen the world outside the
holodeck, can convince the people to release them and accept that they are
different, but not "spirit folk".

"Spirit Folk" is even less exciting than "Fair Haven". We have seen
far more interesting episodes with holodeck characters developing an awareness of their
environment before, most notably Moriarty in TNG:
"Elementary, Dear Data". The even more obvious example that a
hologram, once it is given the chance to develop, may make discoveries and
have demands that
are unpleasant to the "real" people, is Voyager's EMH. Fortunately the
crew is not too surprised when this happens once again after Fair Haven has been
running day and night. They should have anticipated something like that, though.
Therefore I wonder why the characters are not explicitly programmed to ignore
computer commands, PADDs and consoles, while taking everything else for real.
Well, I didn't like Michael Sullivan that much in "Fair Haven", but
now that he has been reprogrammed by Janeway to a well-educated man, he is convincing in his role as a mediator between the narrow-minded late
19th century Ireland and the world of scientific miracles; he is always both
skeptical and ready to learn something new. In this respect he is a bit like
Moriarty - although Michael has no evil second thoughts. His discovery of the
world beyond the holodeck walls - thanks to the mobile emitter - is what
Moriarty always wanted, but I think Moriarty is still exploring the data storage
device since TNG: "Ship in a Bottle". What I liked was that
Michael managed to deceive Harry and Tom, claiming that everything was all
right, such that they thought they were successful in reprogramming him.
One thing that annoyed me a lot was the Doctor's role as a Catholic priest. Star Trek
doesn't care about (human) religion at all, and this proved once again.
The Doctor is very good in preaching, but there is much more about a true mass.
I can't imagine the Doctor celebrated the Eucharist too. Even if he wanted to do
it, how could he, since the interior of the church or chapel consisted of a
pulpit only, whereas the altar and everything else of importance was missing? There was apparently not even a crucifix or a saint's statue.
And where was his correct vestment? It would be a weak
justification if it was done for the people of a different or no faith among the
TV audience who may have been offended by symbols of Christian faith. So their
lack is just another hint that the secular 24th century Federation has abolished
religion on the whole and even the re-enactment for fun is falsified. The most frustrating
aspect about the episode, however, is that the holodeck characters were able to destroy
the holodeck controls with holographic bullets, thereby disabling the safety
protocols. If something like this is possible to happen in normal operation (and
not only because of someone tampering with it or during an attack), the holodeck
is far from being as safe a place as it should be.
Remarkable scene: When Harry wants to kiss Maggie O'Halloran, Tom turns her into
a cow.
Rating: 1
Ashes to Ashes Stardate 53679.4: Lindsay
Ballard was killed in a Hirogen attack over two years ago, but now she returns,
genetically altered by the Kobali who procreate by salvaging the dead of other
species. It was not intended that she remembered that much of her former life,
but she wanted to return to Voyager ever since, escaped and is now chased by the
Kobali. The Doctor restores her human appearance and Harry, an old Academy
friend, helps her to resume her old life. Nevertheless, Lindsay has to realize
that she has changed more than she wanted to accept, and when Voyager is
involved in an armed conflict with the Kobali, she eventually returns to them.

Preliminary remark: This episode is only enjoyable if we completely ignore the
fact that Lindsay Ballard who was allegedly a close friend of Harry's never
showed up in the first three seasons. I will refrain from further commenting on
this blatant discontinuity, but I can't help the impression that we have seen
something like this before. In "Latent Image"
it was Ensign Ahni Jetal who was added to the toll of the road after being dead
for already quite a while. Like Lindsay, she was quite a cutie. Like Lindsay,
she had been killed on an away mission with Harry. I wonder why they didn't
simply resurrect Ahni for this episode, or if they thought about that, but the
actress was not available.
Lindsay Ballard seems too determined and too self-confident at first. I think it
becomes clear that this is not really a sign of strength, but rather to assure
her former crewmates and also herself that life could be the same again. While
her human appearance can be restored, there is actually an opposite process
going on in her. The first sign is that her taste is still Kobali, and she
doesn't enjoy her former favorite dish. Then she inadvertently speaks Kobali in
engineering. Nothing to worry about so far. But then there is the disastrous dinner with Janeway when she obviously doesn't know what she's saying and even
thinking: "In letting me die, Captain, you gave me life." The next problem
is that she doesn't remember her father on Earth, and finally the Doctor
discovers that her Kobali DNA will prevail and that she has to get injections
twice a day if she wants to keep her human look. It was too many changes at once
for her, and even though the crew fulfilled all her expectations and even more
(quite unlike in her illogical dream sequence where they refused her), Lindsay
had to submit to her new Kobali DNA and life. I am only afraid that this is not
be what she really wants either. Her remarks at the dinner with Janeway and her
dream clearly show that there is a deep inner strife in her which can't be
settled with a fast decision.
And yes, I noticed the similarity to TNG:
"Suddenly Human", but the difference was that Jono/Jeremiah in the
TNG episode never knew anything else than the Talarian society which, however
brutal, was his only home. In this respect the character Jono himself was not
really in a dilemma, whereas the general cultural clash in TNG was much more severe
than here, also considering that Jono had been abducted by enemies who had
killed his parents.
I like the beginning of the episode when Lindsay speaks Kobali and then changes
to English when she contacted Voyager. This little sequence made clear how
decisively the built-in universal translator of every TV set usually influences
our view of an alien species. Species that are, at least occasionally, speaking
in their own language appear a lot more alien and not just like humans with
make-up. Side note: If Mezoti is Norcadian, the only reason for Voyager not to
return her to her home planet would be that after all the trouble with the
Tsunkatse guys they would not be welcome there. I don't know if Mezoti should be
glad about having to stay on Voyager.
Remarkable quote: "Fun will now commence." (my new favorite Seven
quote!)
Remarkable dialogue: "Commander Tuvok finished his analysis of your shuttle and presented me with 37 different ways of repelling a Kobali attack."
- "Did he include your pot roast?" (Janeway and Lindsay, alluding to Janeway's
burnt replicated pot roast)
Remarkable species: 689, Norcadian (Mezoti)
Remarkable ship: The Kobali have quite nice
ships - something in between Ferengi and Klingon look. Unfortunately we won't
see them again, unless the ships are re-used...
Crew losses: 1 (one time and another)
Rating: 6
Child's Play Stardate not given: Icheb, one
of the four Borg children, is about to be returned to his parents, but he
doesn't like living on a poor planet where he can't pursue his interests in
astrophysics. Moreover, his home planet is permanently threatened by a nearby
Borg transwarp conduit. After he has become a bit more accustomed to his planet
and parents, Voyager leaves. Seven, who has always been reluctant to let him go
and suspicious about his parents, finds inconsistencies in the story about his
alleged assimilation. Icheb was actually genetically engineered to infect the
Collective with a pathogen. Voyager rescues him just when he is about to be
assimilated a second time.

Only one week later, here is yet another story of someone trying to find his
true home. This time the similarity to TNG: "Suddenly
Human" may be even stronger, considering that Icheb doesn't have any
interest to return to his planet and parents. The story was not very original
until the revelation that Icheb was intentionally given to the Borg for
assimilation to infect them with his pathogen. At least, it was a more dramatic
variant of the sacrifice of Species 6339 in "Infinite Regress"
where it was an infected technical device. What I liked about it was that it was
completely unexpected, also because we are somehow used to Seven's conspiracy
theories being wrong. This time, however, not only her objections concerning the
boy's safety, but most of all her concerns about the parents' sincerity proved
right, as if she had developed some sort of mother instinct.
I liked the consistency with "Collective". For once, something was
picked up with deliberation. Well, the transport ship was a re-use of the
Caatati vessel, but who cares. Quite unimaginative was the old trick with the
photon torpedo that exploded aboard the transport ship, like in "Dark
Frontier", as well the fact that the Borg were outwitted with ease once
again.
Remarkable quotes: "When the project began, they wanted to clone Naomi. But I suggested they start
with something smaller." (Seven about the Borg Twins' cloned potatoes), "With all their technology, with all their opportunity to explore the galaxy . . . the thing they want most . . . is to get home."
(Icheb's father)
Photon torpedoes used: 1
Rating: 5
Good Shepherd Stardate 53753.2:
During Seven's shipwide efficiency check Janeway discovers that three inefficient crew
members have never been on an away mission. Mortimer Harren is rather interested
in cosmology than in his job, Tal Celes feels incompetent and uncertain about
everything she's doing, and Billy Telfer is a hypochondriac. Janeway takes them
on a mission to a cluster of protostars where the Flyer is damaged by an unknown
phenomenon that turns out a threat by an alien lifeform. Janeway needs all
her persuasive power to encourage the three to overcome their problems and
work as one crew to their rescue.

It was about time that, after "Learning Curve"
in the first season that was (too) specifically about Maquis discipline
problems, the series cared more about the "Lower Decks", as did the
TNG episode of the same name. The interesting aspect this time was that the
three "inefficient" crew members (according to Seven) wouldn't have
stayed for long on a normal starship, but with Voyager stuck in the Delta
Quadrant there was no other choice. On the other hand, their reluctant behavior
may be a problem to explain, since the three should already have changed during
this time. It would have been better to show this episode in an earlier season.
Mortimer Harren was as unenthusiastic as I would expect it from many others on
the ship, but he seemed overly arrogant to me. I don't think it's credible that
he spent six years, besides occasionally re-routing power, with his studies of
the Big Bang. Either he should have become a more pleasant guy, or it would have
destroyed him. Well, maybe his attempt to sacrifice himself is a sign of the
latter? Tal Celes should have learned through practice, at least her persistent
uncertainty seemed exaggerated. Billy Telfer, finally, has survived countless
Kazon, Vidiian and Borg attacks. If this couldn't heal his hypochondria, I don't
know what else could help.
While the character interactions worked despite their missing profoundness, I found it quite annoying that first an anomaly-of-the-week and then even
aliens-of-the-week living inside this anomaly had to appear due to a lack of
better ideas how the crew could be threatened. If we disregard the idea to involve
the three "problem children" for a moment, this was one of the least creative and imaginative premises ever and,
moreover, bad science. It's just not worth further bothering about it. I'd like
to point out only one annoying detail that with 90% of the antimatter supply
gone the Flyer was supposed to run at Warp 2 only - clearly they confused energy
and power.
Remarkable VFX: In the teaser, the camera first zooms in from a total view
of the ship to Janeway behind the window on deck 1. At the end of the teaser, it
zooms out from Mortimer's lonely window in deck 15. That was both meaningful and
eye-candy - although I doubt there was always supposed to be a window in deck
15. ;-)
Remarkable guest: The crewman showing Janeway where to go deck 15 is Tom
Morello, guitarist of Rage Against The Machine.
Remarkable ship: We get to see the Delta Flyer's escape pod.
Remarkable fact: There is the MacOS (or Windows?) failure notice on one of the LCARS screens (on the
Flyer's retractable biobed), and then there is a mouse cursor on another one.
Rating: 4
Live Fast and Prosper Stardate 53849.2:
Impostors have assumed the roles of the Voyager crew. They cheat their business
partners by selling goods they don't deliver or even offering Federation
memberships. The good reputation of Voyager being endangered, Janeway tracks
down the impostors and manages to capture at least one of them, Dala aka
"Janeway". Dala escapes with the Delta Flyer and heads for her
fellows' ship, only to be overwhelmed by Tom and the Doctor who have already
been waiting for her. The Doctor, disguised as Dala, manages to arrest the two
missing swindlers too.

The appearance of "Janeway" and "Tuvok" in the mining colony
was among the funniest things I have seen lately. The too large comm badges and
the not quite perfect fit of the uniforms reminded me a bit of fans disguising
as Starfleet officers on conventions. There was one thing that was almost
perfect, though. Aside from their seemingly extensive knowledge of Starfleet
protocols and spirit Dala's and Mobar's voices are very close to the originals.
When I closed my eyes, I could hardly hear a difference.
The whole episode was very entertaining, although it was quite clear which
direction it would take. Everything we could expect to see was fulfilled.
Janeway faces Dala (and they exchange some "compliments"), Tuvok faces
Mobar (and "Tuvok" is quite a bit impressed seeing the real Tuvok),
Tom and Neelix who were fooled by Dala and Mobar return the favor, and finally
the impostors are defeated with their own methods when the Doctor disguises as
Dala. I especially liked Janeway's face-off with Dala. Unlike we have seen the
Captain in similar situations before, remembering especially her rage about
Ransom's misdeeds in "Equinox", she is quite
composed, maybe even a bit amused when she talks to Dala. Janeway may have
learned a lesson about adequate reaction. There are much worse things in the
Delta Quadrant than a few thieves, even if they damage Voyager's and Janeway's
reputation. The three impostors were all quite convincing, and they were given
the chance to show that they are three distinct characters and not just the evil
guys (and girl) of the week. Dala ("Janeway") didn't enjoy the whole
game. She was obviously tired of working with her two fellow thieves, and there
was no motivation about it than to gain a fortune. At times I had the impression
that the charm with which she played her role was real, though. Mobar
("Tuvok") was much more into his role than required. It was almost
incredible that he walked around in his Tuvok uniform the whole time and
occasionally said things the real Tuvok couldn't have expressed better. Zar
("Chakotay") hardly resembles Chakotay and he played his role only
once. Nevertheless, he seemed to enjoy the whole fraud, as long as it was
successful.
There was also the secondary plot about Neelix's and Tom's misfortune. While
their remorse was credible, the idea to fool the Doctor with the shell game was
silly. I think striving to prove that other people, even the Doctor, may be
deceived is a quite childish attempt to excuse their failure. The least creative
idea of the episode was that Neelix's heating coil caused malfunctions
throughout the ship. This reminded me too much of his infectious cheese in "Learning
Curve". One thing that bothered me is that the old ship of the
impostors was still ahead of Voyager after 18 days, although they have stopped
at several planets for their transactions. I also didn't like that they gave the
potential "Federation member" a Nihydron ship from "The
Year of Hell" instead of some less salient ship.
Distance to go: 30,342.4ly
Rating: 7
Muse Stardate 53896.0: On the search
for dilation the Delta Flyer with B'Elanna crashes on a planet which is home to
an ancient civilization. The poet Kelis uses B'Elanna's story for one of his
stage plays which becomes a great success. Especially the local patron is
thrilled and wants another performance the following week. While she is going to
fix the subspace transmitter to call for help, Kelim is preparing a
play about B'Elanna's rescue. After Harry, who survived the crash in an escape pod,
has helped her to make contact with Voyager, the Flyer is salvaged, but not
before B'Elanna has given Kelis active support with his new play.

Nothing too decisive or exciting happens here,
but that's just the charm of this episode. The play in the play is fascinating
in many aspects. First of all, it was fun. While Star Trek has been borrowing elements
from Greek tragedy and Shakespeare dramas for decades, it is only fair that the
classical theater returns the favor and makes Star Trek a stage play. I always
knew that Starfleet language does have poetic qualities. Most of all, I enjoyed
"Seven of Nine, Queen of the Borg", revealing her secret to the
audience, and "Janeway" secretly telling the audience that she already
knew about it.
As
unusual and amusing it is to see Trek stories performed on stage, by actors with
masks and supported by a chorus, as credible and plausible it appears that the
simple people on this planet are fascinated by the story of the
"Eternal" B'Elanna Torres, and that the ensemble would choose these
means to perform it. I think it was intentional that the alien
scenery was like ancient Greece, and their understanding of both mythology and
arts was much the same. Moreover, like it was in many cultures on Earth too, a
strict, cruel and overall unpleasant ritual in the temple was first moderated and subsequently
became popular as a play irrespective of its original meaning. Like in "Blink of an Eye"
earlier in this season, it didn't turn out a drawback that the alien culture was
too human once again. On the contrary, the parallel to Earth shows how the
fantastic and unknown may enrich arts as much as it may lead to scientific discoveries
and social progress, all of which are related to each other.
"Muse" is also successful in somehow reconciling the modern concept of
sci-fi with ancient literature. The rules and methods of performing may be
considerably different, but the very heart of it, a good story, is always most
important. Thus, it's possible to show Star Trek as a "cheap" stage
performance without losing any significance. Moreover, Kelis's traditional plot elements of "mistaken identity - a character who is someone
else", "discovery - the moment when that identity is revealed"
and "reversal - a situation that turns from good to bad in a blink of an
eye" are not that much different in our culture and time, either. It is an
ironical detail that exactly these elements unintentionally get into "The
Rescue of B'Elanna Torres" when B'Elanna's true identity is revealed and
the patron takes this as a part of the play.
Probably every author in every epoch tries to
achieve something beyond the mere entertainment. This purpose of arts and
literature becomes even more important, as soon as it isn't supposed to mainly
serve or please the Gods any more. If the Gods don't determine everyone's
destiny or are not believed to do it any longer, caring about the world and
themselves is up to the people. We don't know how far the society is actually
advanced, but Kelis may be one of the first to be really concerned about his
world, something that has already a long tradition in the Federation. In Kelis's
play, Janeway refrains from killing the Borg Queen, namely Seven of Nine. It is
obvious he has gained just the missing bit of inspiration to pursue his goal
from the Starfleet databanks, as well as from his muse. As for the
salubrious effect on the patron the play was supposed to have, I was glad that
this didn't lead to a too simplistic and naive conclusion that the stage
performance prevented a war - this would have meant about the same for the
episode as Kelis's idea of everyone kissing everyone else in the original
version of his second play. Many plays impressing many patrons may have a
lasting effect, though. If there are more people like Kelis, progress can't be
detained.
So far for the rather intellectual comparison of modern science-fiction TV with
ancient Greek tragedy. I'm anything but an expert concerning the latter, so
I may have missed several aspects. There is, however, one tip of the hat that I
definitely understand. Kelis's group performs a new play the same
time next week, and this sounds a lot like the Star Trek airing schedule. Is it
rather meant to show that great minds think alike, or is the chaotic way
"The Rescue of B'Elanna Torres" was created a hidden excuse
that not every weekly show can be perfect? Also, Kelis, although he
fundamentally got everything about Starfleet right, is very creative in changing
established characters which Star Trek authors are sometimes said to do
too.
An inconsistency that strikes me is how B'Elanna could stay unconscious for
eight days, while Kelis was writing his first play about her. Another annoyance
is that the dilithium alone is supposed to serve as a power source. Agreed, this
complies with some statements in TOS, but since TNG, dilithium is supposed to
guide matter and antimatter, the actual power source.
Remarkable fact: We see raw dilithium which is called "Winter's tears"
by the indigenous people.
Remarkable quote: "These stories will continue. For as long as we have the breath to tell
them, and as long as our patrons remain wise and compassionate. And Voyager will continue on her journey to the gleaming cities of
Earth, where peace reigns and hatred has no home." (The final words of
"The Rescue of B'Elanna Torres")
Rating: 7
Fury Stardate not given: Old and
bitter about the course her life has taken, Kes returns, kills B'Elanna and uses
the warp core for a time travel to her first year on Voyager. She disguises as
her younger self and transmits tactical data to the Vidiians so that they may
capture the ship, in exchange for safe passage to Ocampa for young Kes. During
the battle with the Vidiians, Janeway gets aware that it was a Kes from the
future who betrayed her. Kes's telekinetic powers leave Janeway no choice but to
kill her. In the present, when Kes is just about to pursue her plan again,
Janeway and Tuvok, now with the knowledge of the past, manage to stop her in
time and convince her that her life is not all that bad.

Whenever a character returns from the dead,
from a
parallel universe or from a similar place, we may expect something extraordinary like
the captain's summit in "Star Trek:
Generations" and especially Tasha's memorable appearance in TNG:
"Yesterday's Enterprise". VOY: "Fury", however, showed
hardly anything original, but was much like a reissue of "Relativity"; only
Braxton was replaced with Kes, and much of the weird and funny plot
complications were simplified. This makes the many logical flaws even more
striking, although they were present in "Relativity" likewise.
The time
travel problems of "Fury" are obvious, and this is something we
have gotten used to. The more annoying continuity problem is that Kes seems to
have undergone yet another strange metamorphosis since she vanished. In "The
Gift" she evolved to some sort of higher being. Her shuttle was destroyed, while she evidently survived the explosion and must have
entered a different realm of existence. Her powers were that advanced that she
could move Voyager thousands of light years across Borg space. Now she reappears, aged
like a normal Ocampa, in a shuttle which she obviously needs to travel through
space and to transport herself aboard Voyager, and gives Janeway the chance to
kill her with a phaser. Only some telekinetic powers are left. Moreover, Kes has
become bitter and cruel. That's definitely not the always kind person we used to
know. It's just not credible that a person can change that much, but the problem
gets even worse. Aside from my frequent remarks on free will and the inevitable
change of the timeline once the future is known (most notably in my analysis of
"Before and After") my particular problem is why young Kes, in the
second turn, nevertheless evolves to the bad old Kes who, at the very same time
(just after Janeway has replicated Tuvok's birthday cake) pursues the very same
revenge plan. She would have had plenty of time to reconsider her own future
which would have been definitely different in one way or another. It is
even less credible that at the end bad old Kes can be convinced to refrain from
her plan to betray her friends to the Vidiians. Summarizing, Kes's motivation
remains a mystery at any time. I can't tell whether I can understand the logic, whether I'm supposed to understand it or even want to understand it.
Another thing I didn't like were Tuvok's premonitions that were anything but
logical. They may partially be explained by old Kes's presence, but why does he
see things from the future even she can't know, like the Borg children? Since
his visions don't play a great role in the plot anyway, they are nothing more
than just the scary scenes of the week. There are a few aspects I liked, though.
Continuity was good, since the first season was well reconstructed, including
Janeway's bun, Lt. Carey's presence (since he's not yet dead, why does he only
show up in flashbacks?), the Doctor's acceptance problems, Wildman's
pregnancy, the Vidiian ship (although this specific type didn't show up until
season two) and the correct rank pips. On the other hand, it is annoying that
Tuvok is suddenly supposed less than 100 years old. In this case he could have
been at most 16 years old when he was on the Excelsior in 2293.
Remarkable quote: "It was a fire hazard." (Tuvok's excuse for blowing out
the birthday candle against Vulcan custom)
Remarkable appearance: Lt. Carey
Photon torpedoes used: 3, provided that the Vidiian attack did happen
Rating: 2
Life Line Stardate not given:
Lewis Zimmerman, creator of the EMH, is terminally ill. The Doctor, informed by
Reginald Barclay, however, thinks that he might have a cure for him. He is
transferred to Jupiter Station, but Zimmerman refuses all help, least of all
from an outdated hologram EMH-1, since there is already an EMH-4. Barclay and
Troi devise a plan to render the Doctor's program unstable, so that Zimmerman
has to repair it and may agree to be treated himself. They succeed, and after
the treatment Zimmerman is likely to recover.

Zimmerman is as stubborn and sarcastic as the Doctor or, as Deanna, unusually
desperate, expressed it: "You're both jerks!". For once it was up to her to say
the key line of an episode, although she and Barclay rather stayed in the
background and left the acting parts to the two jerks. I was fun, but it is
remarkable that between the lines the tone of the episode was rather tragical.
Zimmerman, blunt as he is, tells Barclay: "You don't have any
friends." He could have said the same about himself. Maybe his dedication
to holographic research and his misanthropy favored and amplified each other, so
that he ended up in an all-holographic environment where he could create and
delete his friends as he liked it. This could be an allusion to the present-day
problem of people whose only company is their computer. Anyway, even in his
isolation, Zimmerman developed something like a friendship and he didn't
deactivate Haley in eight years. And after all, Zimmerman and Barclay obviously
like each other, because they are both lonely, although the reasons are
different.
The best about the episode are the countless little details and quotes,
including Zimmerman's holographic environment with his assistant Haley, a
talking iguana named Leonard, an Ellora woman (first seen in "Star
Trek: Insurrection") who turns out to be a disguise of the Doctor, and
a spy fly as a running gag until the Doctor kills it. Everything is
well-considered and works well together. The "phone call" sequence
from Earth to Voyager at the beginning is very nice as well. It is good to see
some eye-candy here and then, and not 100% of the time filled with action or
dialogue. I also liked Jupiter Station very much. The design is quite
convincing, considering that these may be surplus starship hulls, or at least
components fabricated in the same fashion, to ease the construction.
Nitpicking: Janeway says the Doc's first transfer (in "Message
in a Bottle") was three years ago, but it was actually only a bit more
than two years. Zimmerman claims that he hasn't left Jupiter Station for four
years. This is almost correct, since it was around 3 and a half years that he
visited DS9 in "Dr. Bashir, I presume?". While Voyager computer data
amounts are absurd anyway, it is
incredible that only 12 megaquads of the Doctor's program have to be left
behind, whereas his personal subroutines amounted to 15,000 gigaquads already in
VOY: "The Swarm".
Remarkable quotes: "Have you had intimate relations with a Bolian?" (Doctor),
"I'm a Doctor, not a zoo keeper."
(Doctor), "You're both jerks!" (Deanna), "It's a remarkable facsimile, but Mr. Barclay did get a few of the details wrong. For one thing, Neelix doesn't purr."
(Doctor)
Remarkable Zimmerman quotes: "You're still searching for that ship? What's it called...Pioneer?",
"He's a Mark One, he's obsolete. I'd be safer in the hands of a Klingon field medic.",
"Show the good Doctor to the plasma generator. I understand there's quite a buildup of residue.",
"Oh, of course. You can sing and dance. I should install you in a Ferengi night
club.", "Oh, well. The last beautiful woman to walk in here turned out to be him.",
"Do you know how humiliating it is to have 675 Mark Ones out there, scrubbing plasma
conduits - all with my face?"
Remarkable dialogue: "What were your initial symptoms?" - "Radical hair
loss." (Doctor and Zimmerman)
Remarkable fact: Zimmerman won the Daystrom Prize for holography.
Rating: 8
The Haunting of Deck Twelve Stardate
not given: When Voyager crosses a class-J nebula and all power systems are
offline, Neelix is in charge of the four Borg children. To distract them, he
tells them a scary story of a mysterious non-corporeal lifeform that invaded
Voyager some time ago, caused multiple malfunctions and finally forced the crew
to leave the ship by shutting down life support. It remains unknown how much of
his tale is actually true.

There were both original and much too familiar plot elements in this episode. If
something aside from shuttle crashes has been shown on Voyager much too often,
then it's mysterious energy lifeforms and shipwide system failures. It was
something like "Cathexis" (an energy lifeform
trying to get back to its nebula), "Twisted" (a
mysterious lifeform disabling the ship, directing turbolifts to the wrong deck
and crawling through the Jefferies tubes), "Macrocosm"
(Sarah Connor Janeway fighting the alien threat until her last breath) and a few
more episodes mingled together. I notice as late as now when I'm writing this
that exactly these similarities may have been intentional. What if Neelix simply
combined all the previous scary events to one? If this was the point of the
episode, it didn't get clear at all. If it was just another
"strange-lifeform-takeover" plot, it was rather boring. Well, at least the sequences when all lights and
other systems were switched off and the face in the nebula were a bit scary. And
Janeway's continuing problems with the replicator were fun. One thing I also
liked is that the alien lifeform used standard computer messages to communicate
with her.
Remarkable dialogue: "All right. Gather round. But I'm warning you. This is
not a tale for the faint of heart." - "We're not faint of heart."
-
"Our cardiopulmonary systems are reinforced." (Neelix, Mezoti and
Icheb)
Remarkable error: "Concentrate on the rhythm of your breathing. Envision
your lungs filled with light." (Tuvok to Neelix - singular, Mr. Vulcan!)
Remarkable appearance: I enjoyed very much that Tal Celes from "Good Shepherd" returned. For once, we could see one of the minor crew members
again who otherwise use to disappear after one episode.
Remarkable species: Species 5973, multi-spectrum particle life-forms in galactic
cluster eight
Rating: 4
Unimatrix Zero Stardate not given: A virtual place called "Unimatrix
Zero" is the refuge for a number of Borg drones while they are
regenerating, but this paradise is about to be destroyed when the Queen notices
the absence of these drones from the collective mind. The renegade drones ask
Seven of Nine for help. She spent five years in Unimatrix One herself where she
fell in love with a fellow drone, Axum. Janeway devises a plan to spread a
nanovirus that would allow the Borg to keep their memories and individual
thoughts after their regeneration so that some sort of resistance movement could
be formed. Together with B'Elanna and Tuvok she infiltrates a Borg tactical
cube. The Delta Flyer is destroyed, and the three officers are assimilated.
Their individual thoughts still intact with the help of a neural suppressor,
they proceed to the central plexus of the cube and release the virus. Tuvok,
however, receives subconscious messages from the Borg Queen and reveals their
plan. The Queen begins to destroy whole infiltrated Borg ships to force Janeway
to surrender. Janeway gives Chakotay a cue that Unimatrix Zero can't exist any
longer, and he disrupts the interlink frequency, thereby destroying the
Unimatrix, but preventing the renegade drones from being detected. With the help
of the Klingon drone Korok who has taken command over his sphere, the three
officers can be freed from the tactical cube just before the Queen orders its
self-destruction.

Are they completely out of their minds? Voyager conducts a suicide attack
against a heavily armed tactical cube, and Janeway, B'Elanna and Tuvok have no
problems with allowing themselves to be assimilated? We have seen Voyager in
many extreme situations, but this time they have gone too far, and it was even
fully voluntary. There should have been fierce controversies whether the goal
justifies all these dangers and sacrifices, but unlike it was the case in
similar situations in earlier episodes (most notably in "Scorpion"),
there was nothing like that here. There were only three brief and not really
controversial discussions between Chakotay and Janeway, B'Elanna and Tom, Tom
and Chakotay, ending with everyone assuring their support for everything. It is
undeniable that the crew has grown together in their six years on the ship, but
I wonder if this includes following their leader into death when she is waging
her private little war. Keeping in mind that Axum's original intention was just
to maintain Unimatrix Zero, Janeway's extended plan to destabilize the Borg
Collective doesn't only violate "half a dozen of Starfleet protocols".
Even before it becomes obvious that there would be no way of preserving
Unimatrix Zero, she already has in mind to use this weakness against the Borg
instead of just letting things go. She doesn't really seem to realize that the
drones in Unimatrix Zero are individuals and maybe not all of them would like to
die in her fight against the Collective. It is much of Janeway's very own feud
with the Borg, and the Borg Queen gladly takes up the gauntlet.
The basic idea of "Unimatrix Zero" is fascinating, though. In every
totalitarian system there is still room for a resistance movement whose essence
is not really fighting with weapons but free thinking, like it was the case in
Orwell's "1984". The Borg Collective is no exception, and it is just
too large that certain circumstances wouldn't allow at least a few of its drones
to keep part of their individuality. The parallel to the groundbreaking movie
"Matrix" is undeniable too. Unfortunately the missing tension in
character actions and interactions as well as the inadequate easiness of
attacking Borg cubes, being assimilated and restored again plus many unnecessary
inconsistencies spoil much of the premise. The writers and producers obviously
tried to repeat the success of "Dark Frontier",
but the latter episode was definitely the better drama with much more pointed
dialogues. One reason for the direction "Unimatrix Zero" had to take
was certainly that it appeared a bit more dramatic to the viewer when Tuvok,
B'Elanna and Janeway were assimilated in the cliffhanger at the end of the
season without the knowledge that it was intentional. On the other hand,
Chakotay's statement "So far, so good" was a clear hint that this was
part of the plan. If the mission had really failed at this point, it would have
been a sarcastic remark we could least of all expect from him.
Aside from the general criticism there are countless particular errors and flaws
in the episode, maybe more than ever before. First of all, why is Tom promoted and not
Harry, considering Tom's occasional misbehavior, in particular his almost fatal
obsession with "Alice"? How come that Seven's dream here should have
been her first one, although she clearly dreamt in "One"
before? How can
Seven be contacted from Unimatrix Zero, considering she has been severed from
the Collective? How and why did she suppress her memory of this place so long?
During the episode the virtual environment becomes more and more like the real
world. How do "virtual bat'leths" and "virtual assimilation
tubules" work inside Unimatrix Zero? Why don't Axum and Korok simply use
"virtual disruptors" to defend themselves and the Borg who came there
just release a "virtual multikinetic mine" to destroy the whole thing?
How can a physical nanovirus -as opposed to a computer virus- be delivered
throughout the Collective? If it is possible though, the same may have been
achieved by simply releasing it inside Unimatrix Zero! Voyager fires phasers
from all possible and impossible locations, even from the nacelles. When Janeway
orders B'Elanna to release the nanovirus, she says "Download the
virus" which should mean "upload", of course. Tuvok's birthrate of
stardate 38774 is way off, no matter if we compare it to TOS, movie or TNG
stardates. Moreover, Tuvok was born on "Vulcanis Lunar Colony". Well,
"Vulcanis" was a preliminary name used for Vulcan very early in TOS,
but "Vulcan has no moon". ;-)
What is Neelix doing on the bridge during the crisis? Don't they have any
capable Starfleet officers to operate the console? In "Infinite Regress" the
function of the vinculum seemed to be much the same as of the central plexus, so
why did they have to invent still another device? Axum's vessel is on the border
to Fluidic Space. How can there be a specific border to a parallel dimension to
and from which gates can be opened anywhere, as seen in "Scorpion"?
Finally, how in the world can Korok take command of his sphere? There is nothing
like a command structure that he can use to influence the other drones. On the
other hand, Hugh's individuality (TNG: "I, Borg",
"Descent") allowed him to "infect"
other drones too, but here the effect is much more definite and much faster.
Nonetheless, the episode has its memorable moments too. I like the teaser very
much that has some impressive shots of Unimatrix One and yet another variant of
assembling the Borg Queen. Although the Borg are easily eluded once again, it is
always a pleasure to see Susanna Thompson as the Borg Queen - still a formidable
villain. I don't bother that she acts quite emotionally and takes things
personally. If she is really the incarnation of a collective mind, I would be
rather astonished if she did not behave like that. My favorite scene is the
Queen's visit to Unimatrix Zero - the serpent in paradise. The tactical cube and
the central plexus, consisting of an array of green glowing rods, are quite
cool. The man who leads the Borg in Unimatrix Zero into a trap is a Caatati
(from "Day of Honor") - at least a bit of
continuity. Seven mentions that Axum's ship is in the (drum rolls!) *Beta*
Quadrant. It seems the quadrant is not quite as forgotten
as we thought. And finally, it is interesting to see how Seven tries to be more
Borg than her friends in Unimatrix Zero who will wake up in full armor. Given
Seven's reluctance to being human, we can only imagine how passionate Seven's
and Axum's affair must have been. As the Doctor said with a bitter smile: "He's a very lucky man."
Remarkable lie: "Assimilation turns us all into friends. In fact, it brings us so close together we can hear each other's thoughts."
- "Is that fun?" - "Yes. It's fun." (Borg Queen to the
little boy)
Remarkable facts/errors: Tuvok was born on stardate 38774, on Vulcanis Lunar
Colony. His daughter, Asil, was born in the city of T'Paal.
Missed opportunity to get home: #12 (the Queen's transwarp offer)
Photon torpedoes used: 8 (at the very least)
Shuttles destroyed: 1 (the Flyer)
Rating: 6
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